Author Topic: Work in Progress / 00  (Read 79195 times)

Kappa

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Work in Progress / 00
« on: September 20, 2010, 11:47:00 am »
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scarebus

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Re: Work in Progress / 00
« Reply #1 on: September 20, 2010, 12:11:36 pm »
Wehey!!!! Since I moved over to FSX I have missed the Cloud9 LAX so this will be amazing!  ;)

BOOM

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Re: Work in Progress / 00
« Reply #2 on: September 20, 2010, 02:13:53 pm »
Fantastic!!!!!! Wow,you guys don't mess around,right down to buisness!!! I'm so happy you guys are making LAX!!

                Patrick

Silverbird

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Re: Work in Progress / 00
« Reply #3 on: September 20, 2010, 02:43:12 pm »
Very cool its always fascinating watching the scenery being built over time.
Cesar

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waleed

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Re: Work in Progress / 00
« Reply #4 on: September 20, 2010, 03:22:28 pm »
Agreed, almost as much fun as using it.

Dimon

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Re: Work in Progress / 00
« Reply #5 on: September 20, 2010, 03:30:11 pm »
Two questions.

1. Is FS2004 version planned?

2.  Any chance to complete the project by Christmas time?

Thanks
Dmitriy
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virtuali

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Re: Work in Progress / 00
« Reply #6 on: September 20, 2010, 03:34:12 pm »
1. Is FS2004 version planned?

We are not sure about an FS9 right now. There was already a discussion about this, and an explanation of the possible issues:

http://www.fsdreamteam.com/forum/index.php?topic=3497.msg31575#msg31575

In this case, it doesn't really have anything to do with market reasons, it's just we don't know how it will look like in FS9, with 4x resized textures.

Quote
2.  Any chance to complete the project by Christmas time?

Very difficult, but we'll try it...

Dimon

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Re: Work in Progress / 00
« Reply #7 on: September 20, 2010, 04:04:38 pm »
Thanks.

I hope you'll find a solution for FS2004 - there is still a huge market for FS2004 large IFR commercial airports. And finally, with MF announced, I personally don't see any benefits over the costs (both monetary and labor-related) of switching to FSX with the new platform coming in next 24 months. I'd rather leave the hobby at all. ;D  

PS. Well, if FS2004 tex-res for new KLAX will be the same quality as FS2004 DFW has, I will be more than happy.
« Last Edit: September 20, 2010, 04:20:18 pm by Dimon »
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virtuali

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Re: Work in Progress / 00
« Reply #8 on: September 20, 2010, 04:34:55 pm »
PS. Well, if FS2004 tex-res for new KLAX will be the same quality as FS2004 DFW has, I will be more than happy.

You probably haven't understood the problem: we are not using 4096x4096 textures to really increase the overall ground resolution in KLAX, we are using them mainly to increase performances, since we are going to use much less of them, instead of many at 1024x1024 as we have been using until now so, the *total* amount of data will be about the same, but with 16x less objects/draw calls/material state changes.

However, doing this will require a specific modeling which takes lot of time so, having many 1024x1024 textures in FS9 would require redoing all the modeling in FS9. The fast solution would be simply resizing the FSX textures (since FS9 doesn't support 4096x4096), and this is the only way we could port in FS9 fast enough to make the port commercially feasible.

As I've said in my other message, this will result in an FS9 version with 4x times LESS the *actual* resolution compared to the FSX. KDFW in FS9 had the same resolution as in FSX, it simply missed the shaders, this would be different.

Since we don't know right now how it will look like, and we don't also don't know if FS9 users will accept or not a reduced resolution version, and since there's no way we'll do an FS9 specific modeling, because THIS will take a LOT of time, the feasibility of an FS9 version is not sure at this time.

And no, we are not considering making the FS9 version a sepearate purchase to pay for its developement. This it's just wrong, both because we want to have people moving AWAY from FS9 (and making the FSX upgrade path free, it's the only sane way to do it) AND because, in the time we'll do a specific FS9 version, we might do almost another complete scenery for FSX, which now is clearly leading the market so, it doesn't make any commericial sense either, more so considering we already a KLAX scenery in FS9 on sale, which still looks very good today.

PUP4ORD

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Re: Work in Progress / 00
« Reply #9 on: September 20, 2010, 04:54:45 pm »
The journey begins......The road map to KLAX is off to a wonderful start. :)
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Bruce Hamilton

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Re: Work in Progress / 00
« Reply #10 on: September 20, 2010, 05:08:44 pm »
...this will result in an FS9 version with 4x times LESS the *actual* resolution compared to the FSX. KDFW in FS9 had the same resolution as in FSX, it simply missed the shaders, this would be different.

Sounds like this might be one scenery that should be FSX only, especially if the resulting FS9 version would be only 25% of the quality.  If it ends up looking worse than the current C9 version...
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windshear

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Re: Work in Progress / 00
« Reply #11 on: September 20, 2010, 05:23:53 pm »
Wow so fast! How cool that you already started the work!

You guys are the best!
Yours truly
Boaz Fraizer
Copenhagen, Denmark

duco

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Re: Work in Progress / 00
« Reply #12 on: September 20, 2010, 06:06:41 pm »
looking forward to the end result 8)

FAlonso22

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Re: Work in Progress / 00
« Reply #13 on: September 20, 2010, 07:20:47 pm »
IMO the only problem of c9 scenery is no AES airport. I dont use airports without AES.

bkircher

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Re: Work in Progress / 00
« Reply #14 on: September 20, 2010, 08:37:16 pm »
WOW fast work guys!!! Very nice looking!!! Cant wait!