Author Topic: GSX okay at Flightbeam KSFO but not at FSDT KORDV2  (Read 6224 times)

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #15 on: September 07, 2022, 10:33:31 pm »
We found the problem, and it's fixed with the current Live Update.
Umberto, then what about a fix for FSX and P3Dv5 regarding on the GSX "Customize Airport Positions"? Invoked such, the Bird spins at 360 degrees and jetway's bridge drops down.

virtuali

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #16 on: September 07, 2022, 11:19:08 pm »
Umberto, then what about a fix for FSX and P3Dv5 regarding on the GSX "Customize Airport Positions"? Invoked such, the Bird spins at 360 degrees and jetway's bridge drops down.

In order to work on a fix, it must be replicated first, and this one I couldn't yet. Reproduction steps might be useful, like which airport is used, which airplane is used.

I tried just now with at Flightbeam KDEN and FSDT KORD, using the default A321 imported from FSX, the editor works fine.

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #17 on: September 08, 2022, 03:55:26 am »
Umberto, then what about a fix for FSX and P3Dv5 regarding on the GSX "Customize Airport Positions"? Invoked such, the Bird spins at 360 degrees and jetway's bridge drops down.

In order to work on a fix, it must be replicated first, and this one I couldn't yet. Reproduction steps might be useful, like which airport is used, which airplane is used.

I tried just now with at Flightbeam KDEN and FSDT KORD, using the default A321 imported from FSX, the editor works fine.
Umberto, I did a test with KDEN Gate A28 with Airbus A321 default in FSX and KORD Gate B18 with iFly 737 in P3Dv5. Both sims appear the plane spinning, I can't edit. LOGs here and one picture from P3Dv5 the FSX is the same.
Every day I am doing several times update until I see if it is fixed but not successful. The P3Dv4 appears to be OK.
What do you recommend me to do next as a try?
« Last Edit: September 08, 2022, 03:59:20 am by trisho0 »

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #18 on: September 08, 2022, 06:07:54 pm »
I ran Live Update again and FSX still spinning the plane. Reported new LOG and picture to see where is positioned the plane after spined.
Any other try with FSDT KDEN Gate A28 with FSX to get it fixed?

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #19 on: September 09, 2022, 09:17:04 pm »
Every day after GSX updates, still the same problem and no changes at all. New day, new dancing plane spinning round 360 degrees. I can't edit with GSX yet.
How to fix it?
LOG and picture reporting here.
HELP!

yurirodin

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #20 on: September 10, 2022, 12:49:18 am »
I use P3Dv5.3 and if I have Enable Controller(s) box checked in settings it spins the plane in GSX editor mode. I'm not sure where this setting is in FSX, but in P3D it's in Settings - Other controls in the Controllers section at the bottom. Also, to test it you can unplug all your USB controllers and go into GSX editor mode and see if it still spins the plane. Good luck!

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #21 on: September 10, 2022, 02:58:48 am »
I use P3Dv5.3 and if I have Enable Controller(s) box checked in settings it spins the plane in GSX editor mode. I'm not sure where this setting is in FSX, but in P3D it's in Settings - Other controls in the Controllers section at the bottom. Also, to test it you can unplug all your USB controllers and go into GSX editor mode and see if it still spins the plane. Good luck!
Nope..... disabling Controllers we cannot do panning views.

srcooke

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #22 on: September 10, 2022, 09:04:58 am »

Nope..... disabling Controllers we cannot do panning views.

If you disable the controllers then of course no functions will be available.

Disable ANY axis assigned to SLEW, this will leave hat and button functions available.
Regards
Stephen Cooke

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #23 on: September 10, 2022, 11:36:03 am »

Nope..... disabling Controllers we cannot do panning views.

If you disable the controllers then of course no functions will be available.

Disable ANY axis assigned to SLEW, this will leave hat and button functions available.
No axis assigned to SLEW made no difference, the plane still spinning. I didn't have such issues with GSX before August 18th and never had problems with. The problem started with Live Update since then. I was able to replace some files days ago to fix but now it doesn't work due to recent several Live Update. GSX needs to be fixed and sim settings had nothing to do with. Also found the P3Dv4 and P3Dv5 has issues too. All sims need to change SLEW settings? That's not giving me solutions. It has to be the GSX new files trying to work with MSFS as well. GSX and GSX2 should be as they were before. GSX Pro for MSFS should be a different package stored in somewhere else.
Any other ideas?

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #24 on: September 11, 2022, 06:03:50 pm »
Today I ran Live Update and FSX still exactly the same problem with GSX editing. No changes at all.
When will be fixed since August 18th maybe another 3 months.
LOG reporting

Captain Kevin

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #25 on: September 14, 2022, 01:02:00 pm »
Just to confirm you deleted all slew assignments for ALL of your controllers?
Captain Kevin

virtuali

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #26 on: September 14, 2022, 01:32:52 pm »
it doesn't work due to recent several Live Update. GSX needs to be fixed and sim settings had nothing to do with. Also found the P3Dv4 and P3Dv5 has issues too. All sims need to change SLEW settings?

Let's see all past threads from months or even *years* before the last update, where this very well known issue has been discussed:

January 2021
https://www.fsdreamteam.com/forum/index.php/topic,24757.msg163839.html#msg163839

March 2021
https://www.fsdreamteam.com/forum/index.php/topic,25014.msg165198.html#msg165198

Feb. 2020
https://www.fsdreamteam.com/forum/index.php/topic,23074.msg154963.html#msg154963

Nov. 2018
https://www.fsdreamteam.com/forum/index.php/topic,19676.0.html

Apr. 2020
https://www.fsdreamteam.com/forum/index.php/topic,23440.msg156727.html#msg156727

Oct. 2018
https://www.fsdreamteam.com/forum/index.php/topic,19498.msg135086.html#msg135086

Mar. 2019
https://www.fsdreamteam.com/forum/index.php/topic,20582.msg140734.html#msg140734

Apr. 2020
https://www.fsdreamteam.com/forum/index.php/topic,23492.msg156901.html#msg156901

Sep. 2019
https://www.fsdreamteam.com/forum/index.php/topic,21875.msg148661.html#msg148661

Apr. 2019
https://www.fsdreamteam.com/forum/index.php/topic,20732.msg141601.html#msg141601

Jan. 2019
https://www.fsdreamteam.com/forum/index.php/topic,20185.0.html

Oct. 2019
https://www.fsdreamteam.com/forum/index.php/topic,22195.msg150403.html#msg150403

Oct. 2012 !!
https://www.fsdreamteam.com/forum/index.php/topic,7396.0.html

Feb. 2017
https://www.fsdreamteam.com/forum/index.php/topic,15249.0.html

Nov. 2016
https://www.fsdreamteam.com/forum/index.php/topic,14517.msg106625.html#msg106625

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #27 on: September 14, 2022, 07:20:31 pm »
Just to confirm you deleted all slew assignments for ALL of your controllers?
Hello Dear Captain Kevin, long time no see and yes, I did a backup first and then deleted all SLEW assignments from FSX only for now. As you know, I do have a collection of sims.
FSX stopped with spinning planes after invoked GSX Editor, but it still issues with Jetway's Bridge and also the turning to left or right orientation it freezes. I can't complete the editing.
Based on this experience I returned the SLEW assignments back as I had before.
The removing of SLEW is not the correct procedure to fix GSX Editor. It has to be something with GSX Editor program not doing as it was supposed to do. Before August the Live Update worked as a gem. Later with recent updates simply the GSX Editor became bugged. I hope GSX Editor will work as it was supposed to like before August.
It is clear the addition of GSX Pro for MSFS sharing with GSX and GSX L2 folders created such mess.
Nice to meet you again my friend.
Patricio Valdes
« Last Edit: September 14, 2022, 07:44:09 pm by trisho0 »

virtuali

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #28 on: September 15, 2022, 07:10:35 pm »
The removing of SLEW is not the correct procedure to fix GSX Editor.

As my previous post indicates, the removing of SLEW has always be the correct procedure to fix GSX Editor since as early as 2012.

trisho0

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Re: GSX okay at Flightbeam KSFO but not at FSDT KORDV2
« Reply #29 on: September 15, 2022, 07:29:05 pm »
The removing of SLEW is not the correct procedure to fix GSX Editor.

As my previous post indicates, the removing of SLEW has always be the correct procedure to fix GSX Editor since as early as 2012.
Dear Umberto, I know that removing SLEW Axis as instructed it stops spinning the Bird after invoked GSX Editor. But it still issues with the Editor, and you can see here the Bridge dropped down. Also, turning the bridge or the jetway itself using the NUM pad from keyboard the item stays freezing trying to do the turn, but it shakes instead of.
Before these issues didn't happen before August updates. Do I need to change something?
Tried again editing the bridge and the jetway position; it tries to turn but it stays shaking itself only staying on the same position, not changing position at all.
LOG file posted...
« Last Edit: September 15, 2022, 09:57:51 pm by trisho0 »