This would be caused by the "Global Texture Resolution" and also the "Filtering"
Try changing the first to "Medium" or "High" and the second to "Bilinear"
I think the OP is talking about his view points which have nothing to do with what you mentioned.
Epic,
Look in the view menu in your control setting and find the assignment to snap back to the oringal view point. Better yet, if you have a few extra dollars laying around that you can spend, go by EZdok and it will make setting and editing views much easier. Also if you have a joystick with a 2 hat switches you could assign on for panning and one to move left/right/up/down in the VC. I use a button assigned on my X52 to snap back to the original view point that way if I move around in the VC like you did, I can press that one button and return to the original view.
Thanks for the replies StevenK and cmpbllsjc.
StevenK: cmpbllsjc is right about what I'm looking for.
cmpbllsjc: Thanks for the great tips. I found your suggestions very useful, and I've set up a button on my joystick to snap back to the original view point. This takes me to the second image, and then a couple of downward pans (or a couple of CTRL + Q pushes) and I am able to see the second image. I've not been able to figure out how to assign a button on my joystick that will take me directly back to the first image. I think I may have to go into the camera configuration files and mess with them. I'm a little wary of doing that right now, maybe in a week or so. I'll probably define a new camera that'll show me that view. Also, thanks for the suggestion on EZdok, I'm going to look into it.