Author Topic: Got an error pop up during pushback  (Read 765 times)

TieyuanSun

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Got an error pop up during pushback
« on: December 20, 2023, 02:44:57 pm »
Hi all

I recently got a pop up error message during pushback which states The addon _init_py is causing the Couati Scripting Engine to restart. And I could restart the Couati following the error message. After restarting Couati the GSX could run normally.

virtuali

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Re: Got an error pop up during pushback
« Reply #1 on: December 20, 2023, 02:57:14 pm »
Not possible to say more, unless you post a proper error log (not the default panic log), which is created only when Logging in Enabled in the Troubleshooting section of the GSX Settings page.

TieyuanSun

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Re: Got an error pop up during pushback
« Reply #2 on: December 20, 2023, 03:04:49 pm »
Hi
the error log cannot post here since the size of the log is too big.

virtuali

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Re: Got an error pop up during pushback
« Reply #3 on: December 20, 2023, 03:06:44 pm »
the error log cannot post here since the size of the log is too big.

Which is why, the Stick thread with instructions how to report a problem:

https://www.fsdreamteam.com/forum/index.php/topic,26759.0.html

Say to ZIP the error log and Attach it to a post.

TieyuanSun

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Re: Got an error pop up during pushback
« Reply #4 on: December 20, 2023, 03:09:24 pm »
Got it. Thanks please check the attached log.

virtuali

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Re: Got an error pop up during pushback
« Reply #5 on: December 20, 2023, 03:38:23 pm »
The error log clarify the problem:

exception TOO_MANY_OBJECTS

You have too high AI settings and/or too detailed airport, so you have exceeded the maximum number of allowed objects in the simulator (currently documented at 1000), this post explains it better and has some suggestion of what you can do in GSX to reduce its own contribution to reaching the limit:

https://www.fsdreamteam.com/forum/index.php/topic,30930.msg198089.html#msg198089

TieyuanSun

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Re: Got an error pop up during pushback
« Reply #6 on: December 20, 2023, 11:24:50 pm »
The error log clarify the problem:

exception TOO_MANY_OBJECTS

You have too high AI settings and/or too detailed airport, so you have exceeded the maximum number of allowed objects in the simulator (currently documented at 1000), this post explains it better and has some suggestion of what you can do in GSX to reduce its own contribution to reaching the limit:

https://www.fsdreamteam.com/forum/index.php/topic,30930.msg198089.html#msg198089

Thanks for the result. I will try some suggestions to see if it helps.