CAPT...
What do you guys think of the look of the fuel dump effect? Can this effect be made to be on at all times (no fuel dumping) and in the correct location (engines)?
-Capt
Good to hear from ya. Ill give your idea a try and see what happens. If its good enough, I'll post some pics and get feedback from the forum.
Spaz...
Thats quite a narrow point of view considering that there are other addons for FSX that are as good as the accel hornet or even better and to not consider those addons you are missing out definately on some absolute works of art such as the T45 Goshawk and the VRS Superhornet. I know its OT but technically I've found its good to look at the detail on all the sims aircraft and addons to get an idea of just what is the ultimate and how to get it applied to peoples favourite sim addon. You'll definately find that the opposite happens on the forums of such addons don't be surprised if Sludges hornets name doesn't come up. On the Jet combat sim forums such as DCS and Open Falcon we often have similar discussions which often inspires devs to improve sims and the technology competitively.
As I told Orion, dont waste your time. All you'll get is "blah, blah, VRS this... LockOn that... DCS this... T-45 that..." and he'll never just agree to disagree. I mean, I know that the Sludge Hornet mods are a "niche" product that are NOT talked about on most other forums, but thats OK with me and everyone here, I think. No big deal. I dont do this for money, or praise, or whatever... I do it 'cause I love modding the default Hornet to get as close to real as can possibly be done within our known limitations; and even tho is a I dont wanna pay good money for the VRS frame rate killer. Plus, contrary to what SUBS is portraying them as, VRS is not a friendly bunch that takes criticism well... all I did was CORRECTLY point out that the 'Bug is "too light" on approach (~75% N2 vs NATOPS 85%-88% N2) and suggested a quick fix to mod the gear and flaps drag to correct the problem. That led to a knock-down/drag-out forum fight between me and one the designers at "pompous-#$$ central", Alvaro/JACN, who even after PROVEN WRONG by LCDR ROLEX who verified the CORRECT N2 NUMBERS in a REAL LIFE SUPERHORNET SIM wouldn't apologize for either being incorrect or his condescending behavior.
I dare you to tell me I'm lying SUBS, and be able to back it up. So no, the other forums, particularly VRS, are not as all-loving and open as SUBS INCORRECTLY portrays them... especially if you aren't sucking up to them about how great their product is.
BTW, Since I forgot to tell ya... GREAT comments on Trent's pattern and landing. That was pretty much what I was hoping for, and a little bit more (for myself), including the links with the perspective of how to be a good LSO and tell the pilot his mistakes as how HE IS SEEING THEM THRU THE COCKPIT. When I did those weekend LSOs, I was doing it from the plat cam LSO point-of-view, but with this new understanding, I think my grading will get better in the way of providing better insight for the pilot from my debrief. Also, your reinforcing comments about CORRECT ERRORS QUICKLY above all else kinda rattled my cage, as I have been "slipping" into the smooth USAF landing style category myself. Ill get that fixed. Also hoping to get the weekend sessions going again, those were alot of fun. That is still one of the most read threads on FSDT.
Trent...
Man, you have a quick learning curve and alot of passion for NavAv. I remember having many of the same questions when I started here. If you wanna see our learning curve, go and read our big weekend multiplayer mission thread:
http://www.fsdreamteam.com/forum/index.php?topic=2525.0, then see how much we all learned to get to this point. I mean everything from how to fly the pattern, what the correct comms are, what is an OK 3 vs. FAIR 3 vs. No-Grade 4, whats a good carrier speed/wind speed/wind direction, all things FSX naval aviation plus some good buffoonery in the videos.
Later
Sludge