I only fly in VR and this program works poorly in VR
VR itself has still issues in general, especially with the toolbar menu, that not only explains why, if you only fly VR, you have the wrong impression of GSX, but also why it's difficult for us to even understand what the problem might be, considering the toolbar itself somethings stops working in VR.
Several users have reported it works much better if you don't switch in VR after starting a flight, but us VR right on the Main Menu.
whether you like it or not, the menu is deactivated and does not stay on the screen
This has been explained so many times, it's how GSX has been designed, and it's best for the vast majority of users, because it won't take precious screens space for any time more than strictly required.
But yes, I understand it makes it less ideal in VR.
But it would require the whole menu to be redesigned because, once it gets pinned on screen, it will also have to be kept refreshed with the usable options at any time, which is not how GSX was ever meant to work.
and of course the backtracking does not work for me if for what functions is it more than pressing the key backwards because they are doing something wrong.
What do you mean with "backtracking", exactly ?
I'm sorry I bought the program, because when it alludes to its streaming, I've seen videos I imagine of people who pay and advertise and everything looks very nice, but it doesn't reflect the erratic behavior of the program.
If you are trying to imply we paid somebody to review it, that's highly offensive (other than blatantly false), to us and to those streamers.
One of the best streamers out there, CptCanada, who flies almost every day with GSX, making LIVE streams 2-3 hours long, has PAID for his GSX copy, because we simply didn't knew him when GSX came out, so he just bought it and used it.
I specifically pointed at *streaming* videos, because those are in real time, and show how it really works in normal operation, they are not "edited" to cut problems ( they can't be, as Live streaming videos ), if this is what you meant with "it doesn't reflect the erratic behavior of the program".
Sure, there are issues in VR, but even if I have 3 VR headsets myself ( original Rift, Reverb G2 and Quest 2 ), I stopped using VR in MSFS, because it still too buggy for me. I'll sure get another look at trying to improve GSX in VR when all the outstanding problems will be fixed:
https://forums.flightsimulator.com/t/vr-regressions-from-su5-onwards-are-not-being-dealt-with-why/552296