Author Topic: Released: Multiplayer Carrier Ops - Nimitz  (Read 156002 times)

Orion

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #120 on: February 09, 2010, 01:52:57 am »
It's a gauge that I modified from an original gauge by Skippy Bing. Unfortunately I can't point where you can download Skippy's gauge, and I can't publish my gauge, because it's pretty much the same as Skippy's. I think Orion has found a download link for Skippy's gauge. It shows you which wire you trapped (1,2,3 or 4), what was you speed, angle of attack and vsi at the moment you touch down. It provides a pretty useful feedback for your landings. The only difference between my gauge and Skippy's is that mine takes a smaller part of the screen and is transparent. I'll try to contact Skippy and see if there is a more efficient way to distribute it.
Yep.  Looks like you can grab SkippyBing's carrier landing gauge here: http://z13.invisionfree.com/Flying_Stations/index.php?showtopic=19.

neutrino

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #121 on: February 09, 2010, 02:08:44 am »
Hey, thanks Orion, that's the original gauge by Skippy, I got it from there too. You guys can download it from there, it is really a good one ;D
« Last Edit: February 09, 2010, 02:10:36 am by neutrino »

Orion

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #122 on: February 09, 2010, 08:46:52 am »
I should have my video up sometime soon, once I have some music figured out.  Here's some funny dialogue from Saturday:

*Ben is LSO*
Ben: Aahhhh
Ben: Aahhhh
Ben: Aahhhh
*Sludge laughing*
Ben: Ehhhh
*Sludge laughing*
Sludge: That not very good paddles "Aahhhh, aahhh, eeh"
*laughter*

*Don is WAY above glideslope*
Jivko: Go straight down.
Simon: Straight down?
Sludge: Add power, add power, add power, add power
Sludge: Come right
Sludge: Add power, add power
Don: I'm at three hundred and fifty knots.
Orion: Less pow--*Don zooms by, followed by Jivko*-- woah...
*laughter*

I won't give it all away now, so :P.

Also, some random dialog Adam made up before he had left (revised today):

"Three quarter step, call the bed.  Pillow contact, Adam bed, nine point six.  Little more power...  Right to correct.  On centre, on glideslope...  Trap, three sheet. Three sheet, 1.7 knots, Alpha 8.1, -1930.44 ft/m...  That's an Okay 3. Welcome to the USS Bed".

Hope that made some of you laugh :P.

sonofabeech

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #123 on: February 09, 2010, 02:37:38 pm »
 ;D thanks Orion that made my day ..."straight down ??!!!"  :o
and even funnier .."add power add power "...." im at 350kts"  ..less pow..ROFL
« Last Edit: February 09, 2010, 02:42:52 pm by sonofabeech »
Simon"Sonofa"Beech
If you have use full afterburner to taxi to your parking spot it means that you landed with your gear up!!

GOONIE

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #124 on: February 09, 2010, 06:08:18 pm »
Thanks Orion and Neutrino!

Neutrino, what numbers did you use to make the guage smaller but still usable? Do you change the size or the ratio or both? Also how do you make it transparent?

[Window04]
size_mm=170,64
windowsize_ratio=1.0

Thanks,
Capt
"You've got to land here, son. This is where the food is."

Sludge

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #125 on: February 10, 2010, 06:52:51 pm »
Hey fellers....

In light of all the funny Multi. videos that have come out, here's a good one that you guys might really like?  Its my old job with AWACS (formally Airborne Warning and Control System, but actually known as America's War Against Common Sense) as a mission crewmember.

Paco, you might get a few chuckles out of this, especially if you had to be around any airforce weapons school patch wearers or navy fighter weapons school guys?  Enjoy.

Later
Sludge


SpazSinbad

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #126 on: February 10, 2010, 08:33:29 pm »
Thanks Sludge, Yep the pilots aren't listening. That is why you have to:

Tell them what you are going to tell them
Tell them
Remind them what you have just told them

The PERFECT Briefing!  ;D
https://www.faaaa.asn.au/spazsinbad-a4g/
RAN FAA A4G NAS Nowra ɐıןɐɹʇsn∀ :-)

Sludge

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #127 on: February 10, 2010, 09:29:43 pm »
Spaz...

That would be a good analysis, 'cept those AWAC'ers are mission crew NOT pilots.  They are mostly wanna-be pilots that didnt get a UPT slot and got sent to AWACS as in-the-backseat-of-a-737 controllers.

Just love how airforce weapons school grads (the guys with the pointy patch on left arm) can talk til the cows come home and keep going.  Thats mostly what the video is making fun of...  It starts in training and never ends.  Go to a Red Flag and the worst thing are the mass briefings.  The USAF LOVES ITS BRIEFS and DEBRIEFS, especially AWACS.

Later
Sludge

Orion

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #128 on: February 11, 2010, 08:01:12 am »
And finally, here's my video :P:


Link:


Enjoy ;D!

GOONIE

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #129 on: February 11, 2010, 08:38:41 pm »

I thought CASE I recoveries are supposed to be "zip lip"  :-X

ZIP LIP (wiki ref)
Maintaining radio silence, or “zip lip”, during Case I launches and recoveries is the norm, breaking radio silence only for safety-of-flight issues.
http://en.wikipedia.org/wiki/Modern_United_States_Navy_carrier_air_operations

There is definitely a lot of breaking of radio silence, but then again there is also a lot of safety of flight issues (i.e. 350kt passes, two guys landing at once) ;) I guess it wouldn't be much fun if it was only zip lip. Looking forward to joining the next multiplayer mission, looks fun!

Capt

p.s. Do you guys give LSO debriefs or grades?
"You've got to land here, son. This is where the food is."

neutrino

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #130 on: February 11, 2010, 08:57:23 pm »
Capt, the reason the LSOs in our sessions do a lot of talking is that we are still not that good at carrier landings ;D Paco, for example, is really good and there is usually no need to say anything 8) But even if the guy who is approaching is looking good, it is still a lot of fun to hear the LSO's voice... Also we try to keep quiet when the LSO is talking ::) I would say the level is much more professional than similar free flight sessions where everyone is just flying around, but still we try to have a little fun - I like for example making high-speed passes around landing aircraft or the tower  ;D Yet when I have the paddles, I do my best to give short brief commands when necessary  8)

As to LSO debriefs, we sometimes discuss what went wrong with a landing and how to improve it. For example how to use the AOA bracket or the steering arrow on the HUD, what is a good approach speed, or when to start the abeam turn.
« Last Edit: February 11, 2010, 09:02:41 pm by neutrino »

skimmer

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #131 on: February 12, 2010, 04:03:41 am »
You guys are having waaaay to much fun!!!!! Great job on all. :)

Paco

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #132 on: February 12, 2010, 02:47:08 pm »
Neutrino,

   Thanks for the kind words.  By the way, I'll be up this weekend.  I might have to get the newest version of the multiplayer though if you all changed.  Seeya there!, thanks again.

/r,
Paco

Sludge

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #133 on: February 12, 2010, 06:46:20 pm »
Paco...

Glad to see youre gonna make it.  Do you have the "Sludge Hornet"?  If not, and you want it, be there a little early on Skype and we will get it to ya.

Hopefully some of the fellas will show you some of their improved landing skillz?

Later
Sludge

Razgriz

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Re: Released: Multiplayer Carrier Ops - Nimitz
« Reply #134 on: February 12, 2010, 08:53:09 pm »
Yeah I'm also coming this weekend.  Orion, PM me the details on skype.