(Umberto please read the ENTIRE message so we are both on the same page) Testing is not done, yet. but I have managed to get most of it done. Please note, not only was antivirus not activated at the time of the steps below, but I even uninstalled it and disabled Windows Defender so there would be no chance of any antivirus interference. Antivirus is at this point still not reinstalled, so all testing done without antivirus.
Steps take so far in the order taken:
1. P3D and ALL addons uninstalled via Windows Control Panel
2. C drive checked manually in ALL folders and sub-folders for for remains of ANY P3D addon and deleted, including the RegEdit utility
3. Restarted Computer
4. Disk Cleanup performed
5. Disk Defragment checked -
found 1% fragmented6. Defragmented C drive
7. Computer restarted
8. ALL graphics drivers uninstalled and any remains deleted from system (graphics auto reverted to version 398.?? which came installed with graphics card out of the box)
9. Current version of Nvidia graphics driver downloaded directly from Nvidia and installed using custom clean install (absolutely not 1 single setting/feature/modification made to default settings with fresh install)
10. Computer restarted
11. P3Dv4.3 downloaded directly from Lockheed Martin and installed running installer as administrator and installing to a new P3Dv43 folder created on desktop
12. P3Dv4.3 SDK downloaded from Lockheed Martin and installed to a sub-folder created in the P3Dv43 folder created on step 11
13. Computer restarted
14. P3Dv4.3 launched directly from install folder, registered and tested -
PASSED (absolutely not 1 single setting or option changed from P3D default with clean install)
15. GSX/L2 downloaded directly from FSDT and installed into a GSXL2 folder created inside the P3Dv43 folder created in step 11
16. Ran FSDT Live Update
17. Computer Restarted
18. Verified default jetways disabled in GSX Control Panel
19. Disk defragment checked -
1% fragmented, defragmented C drive20. Computer restarted
21. P3D launched directly from installed location with GSX installed and running (please note, at this time there are no other addons reinstalled yet, not even FSUIPC, NOTHING only P3D and GSX/L2)
22. GSX functions tested: GSX rebuild database upon P3D open at default airport -
PASS; Addon Manager showing in Add On menu in P3D -
PASS; GSX Menu showing with default Crtl+F12 keypress -
PASS; Follow-me car requested and arrives, follow to gate where verified P3D default gates were replaced by GSX SODE gates and ground service vehicles/marshal appear and are active -
PASS (dedpite having deleted any trace of GSX I could find anywhere on the computer, Addon Manager showed GSX and GSXL2 as activated the 1st time I ran P3D with GSX reinstalled)
23. After engine shutdown, opened GSX menu and selected Customize this parking. Changed jetway type and textures only and applied -
PASS24. Selected Customize Parking from parking editor menu and observed for proper functions -
PARTIAL PASS25. Selected all 3 gates at default airport and edited jetway texture and additional options and applied -
PARTIAL PASS26. Reset airport to default in parking editor and observed proper changes -
PARTIAL PASSNotice steps 24, 25, and 26 are only
PARTIAL passes. Here is what I found (keep in mind what I'm about to say was reported before with different settings and did eventually lead to the major issue of P3D becoming unresponsive when clicking "apply")
In step 24, when entering into SLEW mode to customize parking position and item locations, the jetway was rotated 90 degrees with head pointing opposite direction while jetway additional features such as logo, AC Unit, and Power unit remained in correct position -
https://prnt.sc/l3temb and also noticed that the gate number was now a black box again -
https://prnt.sc/l3tf7s but otherwise all commands were correct with texture color and model type change
In step 25, when all 3 gates were modified at once, noticed that all 3 gates now have black box for gate number however, texture color and model changes were correct -
https://prnt.sc/l3tfyn https://prnt.sc/l3tg4rIn step 26, after resetting airport to default in parking editor, noticed that all 3 gates now had Logos that went thru instead of along the jetway and still all 3 gates had black boxes for gate numbers -
https://prnt.sc/l3tgzkAs evidence that ONLY GSX has been reinstalled, here is my add on menu from P3D -
https://prnt.sc/l3tgcaWhat I also noticed, is that for each of these partial pass tests, P3D was auto-pausing due to the parking editor window opening. Once the sim was unpaused in P3D, ALL features corrected themselves (jetway returned to normal position from step 24, Logo corrected position from step 26, all gate numbers showed correctly in all 3 steps).
Here is the ONLY change that was different between this testing and the testing performed prior to a full uninstall and reinstall: I had the "Pause on task" switch turned OFF prior to uninstall in P3D.. I retested again with the "Pause on task" switch OFF and all changes were made to all 3 steps above without issue.
I still need to go back and reinstall the addons I had before, and also want to test steps 24, 25, and 26 again at ZBAA (both default and modified AFCAD) before I reinstall addons. At this point, it would seem the issues (perhaps all of them) I was having were caused by a conflict with P3Dv4.3 and GSXL2 perhaps having something to do with the sim not being paused when edits were made (just a guess from the testing and results thus far)? Umberto, anyway this could have been the issue? Especially at large airports when making a massive amount of changes to each parking position? Perhaps while customizing both GSX positions and parking positions in AFCAD at the same time (of course unable to compile changes in AFCAD while sim is running in that region) so a lot of going back and forth between screens?
So far that is the only explanation I can think of given that the testing in a fresh install of only P3D and GSXL2 showed very similar errors while the sim was automatically placing itself in pause while edits are made (in pause with edits being made, errors show. Unpause sim and errors correct themselves). I'm thinking that someway created a conflict between the old install of GSX and P3D which lead to P3D becoming unresponsive. Umberto, please feel free to correct me or offer your insight. Id like to know what exactly caused the errors I had so I can prevent them from happening again. I have not at all enjoyed not being able to use my simulator for the past 3 weeks, and I did not enjoy having to uninstall everything and reinstall. How exactly are we supposed to be making edits using the parking editor? Sim paused and then unpause after GSX had time to make changes and verify all changes made? Is it OK to have the "Pause on task" switch OFF when making changes with parking editor? What's the correct method? It looks to me like either P3D or GSX thought the old install of P3D was in pause which would lead to me seeing the same errors already reported but the sim not being in pause and when that conflicting information was recieved by the P3D program (thought it should be in pause but wasn't) then that could have created the reason the sim went unresponsive. I know you get on late (my time) so I'll keep testing until all addons are reinstalled one by one and retested after each reinstall but I am eager to hear your thoughts about this.