I have both folders in there https://puu.sh/BrmQF/133eee8e4e.png
Just to be sure, you replied to a thread here saying "same issue", but there are TWO different issues here, this one:
decimal.InvalidOperation: -INF + INF
And this one:
ValueError: Send/receive operation on a closed channel
Which one was yours ? The 2nd one has already been fixed with a Live Update.
This one is my error:
couatl v3.2 (build 4032)
panic log started on Fri Sep 7 23:12:09 2018
problem raised by addon <unknown>
Traceback (most recent call last):
File ".\common\walker.py", line 352, in _createPassengers
File ".\common\walker.py", line 441, in passengerDestroyed
File ".\GSX\assistanceServices\__init__.py", line 74, in passengerDestroyed_Boarding
File ".\GSX\assistanceServices\baseAssistanceVehicle.py", line 74, in unload
File ".\GSX\assistanceServices\baseAssistanceVehicle.py", line 69, in load
File ".\python27\decimal.py", line 1224, in __sub__
File ".\python27\decimal.py", line 1144, in __add__
File ".\python27\decimal.py", line 3872, in _raise_error
decimal.InvalidOperation: -INF + INF
{'Airport': 'EGSS', 'Requested assistance services at': 'Gate L 63', 'User Pos': (51.893576869551815, 0.259897785810717, 110.511 m, 4.44141 m, 222.77996863949693)}
I use P3Dv4
Content of neoplan_bus->sim.cfg:
[fltsim.0]
title=FSDT_neoplan_bus
model=
texture=
[fltsim.1]
title=FSDT_neoplan_bus_grey
model=
texture=grey
[fltsim.2]
title=FSDT_neoplan_bus_cool_grey
model=
texture=cool_grey
[fltsim.3]
title=FSDT_neoplan_bus_red
model=
texture=red
[fltsim.4]
title=FSDT_neoplan_bus_blue
model=
texture=blue
[fltsim.5]
title=FSDT_neoplan_bus_green
model=
texture=green
[fltsim.6]
title=FSDT_neoplan_bus_fsexpo
model=
texture=fsexpo
[General]
category=GroundVehicle
[contact_points]
wheel_radius=1.63
static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=0.0 //feet, altitude of CG when at rest on the ground
[DesignSpecs]
max_speed_mph = 30
acceleration_constants = 0.3, 0.4 //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 0.2, 0.4 //Time constant (effects responsiveness), and max G acceleration
[Couatl]
type = PassengerBus
condition = %(numPassengers)d > 17
capacity = 90
front_wheels = 4.479
rear_wheels = 4.757
anim_doors = FSDT_Bus_Doors 0
anim_doors_open = 0 180 30
anim_doors_close = 180 0 30
pax0_000 = 0.6837 1.7475 0.427
pax1_000 = 0.5637 -1.6253 0.427
pax2_000 = 0.5451 -4.5538 0.427
exit000 = 1.737810 1.810154 0.283444
exit001 = 1.737810 -1.629946 0.283444
exit002 = 1.737810 -4.678513 0.283444
And passengerbus:
[fltsim.0]
title=FSDT_PassengerBus
model=
texture=
[fltsim.1]
title=FSDT_PassengerBus_blue
model=
texture=blue
[fltsim.2]
title=FSDT_PassengerBus_red
model=
texture=red
[fltsim.3]
title=FSDT_PassengerBus_green
model=
texture=green
[fltsim.4]
title=FSDT_PassengerBus_orange
model=
texture=orange
[fltsim.5]
title=FSDT_PassengerBus_yellow
model=
texture=yellow
[fltsim.6]
title=FSDT_PassengerBus_fsdt
model=
texture=fsdt
couatl.icaoprefixes = KLAX PHOG PHLI PHTO PHKO PHNL KDFW KFLL KLAS KJFK KORD LSGG LSZH
[General]
category=GroundVehicle
[contact_points]
wheel_radius=1.63
static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=0.0 //feet, altitude of CG when at rest on the ground
[DesignSpecs]
max_speed_mph = 30
acceleration_constants = 0.3, 0.4 //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 0.2, 0.4 //Time constant (effects responsiveness), and max G acceleration
[Couatl]
type = PassengerBus
condition = %(numPassengers)d > 17
capacity = 90
front_wheels = 4.479
rear_wheels = 4.757
anim_doors = FSDT_Bus_Doors 0
anim_doors_open = 0 180 30
anim_doors_close = 180 0 30
pax0_000 = 0.2338 2.0149 0.3488
pax1_000 = 0.2338 -1.9275 0.3488
pax2_000 = 0.2338 -5.7912 0.3488
exit000 = 1.3531 2.0043 0.3488
exit001 = 1.3531 -1.9206 0.3488
exit002 = 1.3531 -5.7865 0.3488
I have reinstalled GSX so I don't think I have the old one installed