I never mentioned the ProgramData folder found directly under your system partition normally C. If you read my post one more time you will find the path and folders I'm talking about.
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Guess it would be a good thing if you updated the installation program for GSX to correctly identify the Prepar3D.cfg file and folder when installed into a P3Dv3 installation.
Ok, I understand you now, it was just the "v3" missing. The issue is, it's not "missing".
It's redundant, since we set this value automatically using a default function of the installer program we use (Inno Setup), which doesn't have a way (using that function), to NOT set an .INI key depending on other conditions, like the existence of a folder or some other variable, like the version of the sim. It has such feature when installing files, but not when setting an .INI value, so what you see there, is the value we had to set for P3D V1.
It's entirely harmless, it won't make any difference to the installation, because it's related ONLY to setting the "SKINNED_ANIMATIONS" to the correct value of 1, since that's the ONLY key we set using the default Inno Setup function.
For ALL other purposes, we detect the correct P3D folder using OUR OWN code, and that's working fine and the location of the Prepar3D.CFG file IS correctly detected everywhere else.
In order for users not to be mislead into thinking this might be some kind of bug of the installer, we'll sure update the installer to use OUR OWN (correct) code, even to set the SKINNED_ANIMATIONS value.
Which, by the way, in P3D is very unlikely to be set to the wrong value ( disabled ), since there's no way from the user interface to change it ( in FSX is called "Advanced Animations" ), but since the value IS still being read from the Prepar3D.CFG file, as an excess of precaution, we set it in P3D too, even if it's very unlikely someone would disabled it, the only way to do it would be editing the .CFG file by hand.