Author Topic: Long Cache regen KSAN  (Read 5786 times)

Martyjr

  • Full Member
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  • Posts: 181
Long Cache regen KSAN
« on: December 09, 2014, 04:34:40 am »
My notes:
Originally getting 15 minute regen cache times in P3DV2.4.

After removing all scenery from my P3dV2.4 Addon Scenery folder I got very quick regen cache times (FSX and P3D).
I now thought one of the freeware afcads I had in there caused all my problems.

I installed payware KSAN (LatinVFR) for P3D v2 in a folder outside P3D on my F drive. It was one of the sceneries originally in the P3D Addon Sceneru folder.

I started P3D and the regen took 15 minutes ... not 141 seconds as reported below in this log!
Once the cache was done loading GSX worked normally (screenshot) at KSAN ... no problems observed.


BTW, this same KSAN  (LatinVFR) scenery is used in FSX in the FSX Addon scenery folder ... no problems with regen cache time there.

So, why the very long regenerating cache times only in P3D v2.4 ???


....................................................................
This is the log after the pushback ... when I exited the P3D flight.

**************************************

couatl v2.0 (build 2370)
log started on Mon Dec 08 20:49:32 2014

connecting to SimConnect...
connected to Prepar3D v2
bglmanx non ready yet, waiting.
connected to bglmanx
Loading addons
requesting AddOn list to bglmanx
bglmanx list contains 23 AddOn(s)
Loading addon ENBR
Addon ENBR not installed or missing one or more files, skipping
Loading addon OHareX
Addon OHareX not installed or missing one or more files, skipping
Loading addon KDFW
Addon KDFW not installed or missing one or more files, skipping
Loading addon LSGG
Addon LSGG not installed or missing one or more files, skipping
Loading addon GSX
Initializing audio...
Available devices:
  Generic Software on Speakers (Realtek High Definition Audio) (47656e6572696320536f667477617265206f6e20537065616b65727320285265616c74656b204869676820446566696e6974696f6e20417564696f29)
  Generic Software on Realtek Digital Output(Optical) (Realtek High Definition Audio) (47656e6572696320536f667477617265206f6e205265616c74656b204469676974616c204f7574707574284f70746963616c2920285265616c74656b204869676820446566696e6974696f6e20417564696f29)
  Generic Software on Realtek Digital Output (Realtek High Definition Audio) (47656e6572696320536f667477617265206f6e205265616c74656b204469676974616c204f757470757420285265616c74656b204869676820446566696e6974696f6e20417564696f29)
Created OpenAL device: Generic Software on Speakers (Realtek High Definition Audio)

Device info:
   Major version: 1
   Minor version: 1
   Frequency: 44100
   Refresh: 40
   Sync: 0
   Mono sources: 255
   Stereo sources: 1
   Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX

Context info:
   Vendor: Creative Labs Inc.
   Version: 1.1
   Renderer: Software
   Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

Using EFX 1.0 extension, with 1 auxiliary send(s)
Using EAX reverb
Current sim directory is F:/Lockheed Martin/Prepar3D v2
Looking for scenery.cfg in C:/ProgramData/Lockheed Martin/Prepar3D v2/scenery.cfg
  using Scenery/World/scenery (layer 1)
  using Scenery/BASE/scenery (layer 2)
  using Scenery/0000/scenery (layer 3)
  using Scenery/0001/scenery (layer 4)
  using Scenery/0002/scenery (layer 5)
  using Scenery/0003/scenery (layer 6)
  using Scenery/0004/scenery (layer 7)
  using Scenery/0005/scenery (layer 8)
  using Scenery/0006/scenery (layer 9)
  using Scenery/0007/scenery (layer 10)
  using Scenery/0100/scenery (layer 11)
  using Scenery/0101/scenery (layer 12)
  using Scenery/0102/scenery (layer 13)
  using Scenery/0103/scenery (layer 14)
  using Scenery/0104/scenery (layer 15)
  using Scenery/0105/scenery (layer 16)
  using Scenery/0106/scenery (layer 17)
  using Scenery/0107/scenery (layer 18)
  using Scenery/0200/scenery (layer 19)
  using Scenery/0201/scenery (layer 20)
  using Scenery/0202/scenery (layer 21)
  using Scenery/0203/scenery (layer 22)
  using Scenery/0204/scenery (layer 23)
  using Scenery/0205/scenery (layer 24)
  using Scenery/0206/scenery (layer 25)
  using Scenery/0207/scenery (layer 26)
  using Scenery/0300/scenery (layer 27)
  using Scenery/0301/scenery (layer 28)
  using Scenery/0302/scenery (layer 29)
  using Scenery/0303/scenery (layer 30)
  using Scenery/0304/scenery (layer 31)
  using Scenery/0305/scenery (layer 32)
  using Scenery/0306/scenery (layer 33)
  using Scenery/0307/scenery (layer 34)
  using Scenery/0400/scenery (layer 35)
  using Scenery/0401/scenery (layer 36)
  using Scenery/0402/scenery (layer 37)
  using Scenery/0403/scenery (layer 38)
  using Scenery/0404/scenery (layer 39)
  using Scenery/0405/scenery (layer 40)
  using Scenery/0406/scenery (layer 41)
  using Scenery/0407/scenery (layer 42)
  using Scenery/0500/scenery (layer 43)
  using Scenery/0501/scenery (layer 44)
  using Scenery/0502/scenery (layer 45)
  using Scenery/0503/scenery (layer 46)
  using Scenery/0504/scenery (layer 47)
  using Scenery/0505/scenery (layer 48)
  using Scenery/0506/scenery (layer 49)
  using Scenery/0507/scenery (layer 50)
  using Scenery/0600/scenery (layer 51)
  using Scenery/0601/scenery (layer 52)
  using Scenery/0602/scenery (layer 53)
  using Scenery/0603/scenery (layer 54)
  using Scenery/0604/scenery (layer 55)
  using Scenery/0605/scenery (layer 56)
  using Scenery/0606/scenery (layer 57)
  using Scenery/0607/scenery (layer 58)
  using Scenery/0700/scenery (layer 59)
  using Scenery/0701/scenery (layer 60)
  using Scenery/0702/scenery (layer 61)
  using Scenery/0703/scenery (layer 62)
  using Scenery/0704/scenery (layer 63)
  using Scenery/0705/scenery (layer 64)
  using Scenery/0706/scenery (layer 65)
  using Scenery/0707/scenery (layer 66)
  using Scenery/0800/scenery (layer 67)
  using Scenery/0801/scenery (layer 68)
  using Scenery/0802/scenery (layer 69)
  using Scenery/0803/scenery (layer 70)
  using Scenery/0804/scenery (layer 71)
  using Scenery/0805/scenery (layer 72)
  using Scenery/0806/scenery (layer 73)
  using Scenery/0807/scenery (layer 74)
  using Scenery/0900/scenery (layer 75)
  using Scenery/0901/scenery (layer 76)
  using Scenery/0902/scenery (layer 77)
  using Scenery/0903/scenery (layer 78)
  using Scenery/0904/scenery (layer 79)
  using Scenery/0905/scenery (layer 80)
  using Scenery/0906/scenery (layer 81)
  using Scenery/0907/scenery (layer 82)
  using Scenery/1000/scenery (layer 83)
  using Scenery/1001/scenery (layer 84)
  using Scenery/1002/scenery (layer 85)
  using Scenery/1003/scenery (layer 86)
  using Scenery/1004/scenery (layer 87)
  using Scenery/1005/scenery (layer 88)
  using Scenery/1006/scenery (layer 89)
  using Scenery/1007/scenery (layer 90)
  using Scenery/1100/scenery (layer 91)
  using Scenery/1101/scenery (layer 92)
  using Scenery/1102/scenery (layer 93)
  using Scenery/1103/scenery (layer 94)
  using Scenery/1104/scenery (layer 95)
  using Scenery/1105/scenery (layer 96)
  using Scenery/1106/scenery (layer 97)
  using Scenery/1107/scenery (layer 98)
  using Scenery/AFRI/scenery (layer 99)
  using Scenery/ASIA/scenery (layer 100)
  using Scenery/AUST/scenery (layer 101)
  using Scenery/EURE/scenery (layer 102)
  using Scenery/EURW/scenery (layer 103)
  using Scenery/NAMC/scenery (layer 104)
  using Scenery/NAME/scenery (layer 105)
  using Scenery/NAMW/scenery (layer 106)
  using Scenery/OCEN/scenery (layer 107)
  using Scenery/SAME/scenery (layer 108)
  using Scenery/Cities/Oshkosh/scenery (layer 109)
  using Scenery/Cities/StMaarten/scenery (layer 110)
  using Scenery/Cities/Rio/scenery (layer 111)
  using Scenery/Cities/LasVegas/scenery (layer 112)
  using Scenery/Global/scenery (layer 113)
  using Scenery/Props/scenery (layer 114)
  using Scenery/Cities/Reno/scenery (layer 115)
  using Scenery/Cities/Istanbul/scenery (layer 116)
  using Scenery/Cities/Longleat/scenery (layer 117)
  using Scenery/Cities/Berlin/scenery (layer 118)
  using Scenery/Cities/Edwards_AFB/scenery (layer 119)
  using Scenery/Cities/Eglin/scenery (layer 120)
  using Scenery/Cities/KORL_OrlandoExecutive/scenery (layer 121)
  using Scenery/Cities/KLFI_Langley_AFB/scenery (layer 122)
  using Scenery/Cities/FortRucker/scenery (layer 123)
  using Scenery/Bathymetry/scenery (layer 124)
  using Scenery/UtExcl/scenery (layer 125)
  using Scenery/UtLcVeg/scenery (layer 126)
  using Scenery/UtLcCity/scenery (layer 127)
  using Scenery/UtLcCust/scenery (layer 128)
  using Scenery/UtUsaRoad/scenery (layer 129)
  using Scenery/UtUsaRail/scenery (layer 130)
  using Scenery/UtUsaWater/scenery (layer 131)
  using Scenery/UtUsaGP/scenery (layer 132)
  using Scenery/UtObjRepo/scenery (layer 133)
  using Scenery/UtWc/scenery (layer 134)
  using Scenery/UtUsaAirports/scenery (layer 135)
  using Scenery/UTXLights/scenery (layer 136)
  using ORBX/FTX_OLC/OLC_AA/scenery (layer 137)
  using ORBX/FTX_OLC/OLC_NA1/scenery (layer 138)
  using ORBX/FTX_OLC/OLC_EU1/scenery (layer 139)
  using ORBX/FTX_NA/FTX_NA_PNW08_CUSTOM/scenery (layer 140)
  using ORBX/FTX_NA/FTX_NA_PNW07_MESH/scenery (layer 141)
  using ORBX/FTX_NA/FTX_NA_PNW06_CVX/scenery (layer 142)
  using ORBX/FTX_NA/FTX_NA_PNW05_SCENERY/scenery (layer 143)
  using ORBX/FTX_NA/FTX_NA_PFJ08_CUSTOM/scenery (layer 144)
  using ORBX/FTX_NA/FTX_NA_PFJ07_MESH/scenery (layer 145)
  using ORBX/FTX_NA/FTX_NA_PFJ06_CVX/scenery (layer 146)
  using ORBX/FTX_NA/FTX_NA_PFJ05_SCENERY/scenery (layer 147)
  using ORBX/FTX_AU/FTXAA_ORBXLIBS/scenery (layer 148)
  using FsDreamTeam/KLAX_V2/scenery (layer 150)
  using FlightBeam/KPHX/scenery (layer 151)
  using Flightbeam/KIAD/scenery (layer 152)
  using FsDreamTeam/KJFK/scenery (layer 153)
  using F:/FS Real Time/TzFiles04/Scenery (layer 154)
  using F:/P3Dv2SceneryPacks/San Diego_KSAN/scenery (layer 155)
Airport cache not valid: scenery.cfg has changed since last time
Regenerating airport cache, looking for scenery files under F:/Lockheed Martin/Prepar3D v2/
Worker thread started
Addon GSX loaded
Loading addon HAWAII1
Addon HAWAII1 not installed or missing one or more files, skipping
Loading addon HAWAII2
Addon HAWAII2 not installed or missing one or more files, skipping
Loading addon PHNL
Addon PHNL not installed or missing one or more files, skipping
Loading addon JFK
Addon JFK not installed or missing one or more files, skipping
Loading addon JFK2
Addon JFK2 loaded
Loading addon KFLL
Addon KFLL not installed or missing one or more files, skipping
Loading addon KIAH
Addon KIAH not installed or missing one or more files, skipping
Loading addon KLAS
Addon KLAS not installed or missing one or more files, skipping
Loading addon KLAX
Addon KLAX loaded
Loading addon ParkMe
Addon ParkMe loaded
Loading addon CYVR
Addon CYVR not installed or missing one or more files, skipping
Loading addon XPOI
Addon XPOI not installed or missing one or more files, skipping
Loading addon ZurichX
Addon ZurichX not installed or missing one or more files, skipping
Loading addon KSFO
Addon KSFO not installed or missing one or more files, skipping
Loading addon KPHX
Addon KPHX loaded
Loading addon KIAD
Addon KIAD loaded
Loading addon KDEN
Addon KDEN not installed or missing one or more files, skipping
Loading addon OJAI
Addon OJAI not installed or missing one or more files, skipping
Starting system monitors
Current locale is English_United States.1252
SharedMemInterface connected
Loading aircraft data from Airplanes\Mooney_Bravo
aircraftDb.py provides aircraft data with priority 0
Using aircraft data from aircraftDb.py
Section [contact_points] contains invalid data at entry point.4
Airport cache regeneration completed with success in 141 seconds
Loading airport KDTW from F:/Lockheed Martin/Prepar3D v2/Scenery/0302/scenery/APX25160.bgl
Loading airport KSAN from F:/P3Dv2SceneryPacks/San Diego_KSAN/scenery/KSAN_ADEX_RGM_p3dv2.BGL
Loading aircraft data from Airplanes\iFly 737-600
aircraftDb.py provides aircraft data with priority 2
Using aircraft data from aircraftDb.py
Found gsx.cfg file at C:\Users\vaughan\AppData\Roaming\Virtuali\Airplanes\iFly 737-600\gsx.cfg
disconnected from SimConnect.

Best Regards,
Vaughan Martell

virtuali

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  • Hero Member
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  • Posts: 51439
    • VIRTUALI Sagl
Re: Long Cache regen KSAN
« Reply #1 on: December 09, 2014, 10:24:11 am »
So, why the very long regenerating cache times only in P3D v2.4 ???

The different sim cannot have any effect on it, since Couatl.exe is running externally to the sim, and it's checking the AFCADs independently on its own.

Do you still have slow cache regeneration at each start ? If it was just the fist time, but you haven't got any errors and it's now working, just leave it as it is. Just be sure you don't use the P3D Migration Tool, because this will surely confuse the program a lot, because it thinks it must search for sceneries in the FSX folder.

Martyjr

  • Full Member
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  • Posts: 181
Re: Long Cache regen KSAN
« Reply #2 on: December 10, 2014, 12:14:04 pm »
"Do you still have slow cache regeneration at each start ? If it was just the fist time, but you haven't got any errors and it's now working, just leave it as it is. Just be sure you don't use the P3D Migration Tool, because this will surely confuse the program a lot, because it thinks it must search for sceneries in the FSX folder."

I do not have Migration tool.

I did more testing.

On next P3D or FSX flight no reg cache problem.

Then I did more tests.

Like today:
Note: This log I did not find and entry for where I was at (VHHX) and it says 226 seconds for regen ... but it was actually nearly 15 minute to reach 100% on my screen.

I deleted a scenery area from FSX.
Exited FSX.
Started P3D v2.4
Went to VHHX.
The regenerating cache took 14 min 56 seconds.

Whenever I change make a change to the FSX scenery ... next time starting P3D will cause a 15 min regen cache ... not good.

So, why is there never a problem with FSX regen cache but P3D takes so long?

Why does a FSX scenery change have anything to do with P3D?


*********************************

couatl v2.0 (build 2370)
log started on Wed Dec 10 05:38:38 2014

connecting to SimConnect...
connected to Prepar3D v2
bglmanx non ready yet, waiting.
connected to bglmanx
Loading addons
requesting AddOn list to bglmanx
bglmanx list contains 23 AddOn(s)
Loading addon ENBR
Addon ENBR not installed or missing one or more files, skipping
Loading addon OHareX
Addon OHareX not installed or missing one or more files, skipping
Loading addon KDFW
Addon KDFW not installed or missing one or more files, skipping
Loading addon LSGG
Addon LSGG not installed or missing one or more files, skipping
Loading addon GSX
Initializing audio...
Available devices:
  Generic Software on Speakers (Realtek High Definition Audio) (47656e6572696320536f667477617265206f6e20537065616b65727320285265616c74656b204869676820446566696e6974696f6e20417564696f29)
  Generic Software on Realtek Digital Output(Optical) (Realtek High Definition Audio) (47656e6572696320536f667477617265206f6e205265616c74656b204469676974616c204f7574707574284f70746963616c2920285265616c74656b204869676820446566696e6974696f6e20417564696f29)
  Generic Software on Realtek Digital Output (Realtek High Definition Audio) (47656e6572696320536f667477617265206f6e205265616c74656b204469676974616c204f757470757420285265616c74656b204869676820446566696e6974696f6e20417564696f29)
Created OpenAL device: Generic Software on Speakers (Realtek High Definition Audio)

Device info:
   Major version: 1
   Minor version: 1
   Frequency: 44100
   Refresh: 40
   Sync: 0
   Mono sources: 255
   Stereo sources: 1
   Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX

Context info:
   Vendor: Creative Labs Inc.
   Version: 1.1
   Renderer: Software
   Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

Using EFX 1.0 extension, with 1 auxiliary send(s)
Using EAX reverb
Current sim directory is F:/Lockheed Martin/Prepar3D v2
Looking for scenery.cfg in C:/ProgramData/Lockheed Martin/Prepar3D v2/scenery.cfg
  using Scenery/World/scenery (layer 1)
  using Scenery/BASE/scenery (layer 2)
  using Scenery/0000/scenery (layer 3)
  using Scenery/0001/scenery (layer 4)
  using Scenery/0002/scenery (layer 5)
  using Scenery/0003/scenery (layer 6)
  using Scenery/0004/scenery (layer 7)
  using Scenery/0005/scenery (layer 8)
  using Scenery/0006/scenery (layer 9)
  using Scenery/0007/scenery (layer 10)
  using Scenery/0100/scenery (layer 11)
  using Scenery/0101/scenery (layer 12)
  using Scenery/0102/scenery (layer 13)
  using Scenery/0103/scenery (layer 14)
  using Scenery/0104/scenery (layer 15)
  using Scenery/0105/scenery (layer 16)
  using Scenery/0106/scenery (layer 17)
  using Scenery/0107/scenery (layer 18)
  using Scenery/0200/scenery (layer 19)
  using Scenery/0201/scenery (layer 20)
  using Scenery/0202/scenery (layer 21)
  using Scenery/0203/scenery (layer 22)
  using Scenery/0204/scenery (layer 23)
  using Scenery/0205/scenery (layer 24)
  using Scenery/0206/scenery (layer 25)
  using Scenery/0207/scenery (layer 26)
  using Scenery/0300/scenery (layer 27)
  using Scenery/0301/scenery (layer 28)
  using Scenery/0302/scenery (layer 29)
  using Scenery/0303/scenery (layer 30)
  using Scenery/0304/scenery (layer 31)
  using Scenery/0305/scenery (layer 32)
  using Scenery/0306/scenery (layer 33)
  using Scenery/0307/scenery (layer 34)
  using Scenery/0400/scenery (layer 35)
  using Scenery/0401/scenery (layer 36)
  using Scenery/0402/scenery (layer 37)
  using Scenery/0403/scenery (layer 38)
  using Scenery/0404/scenery (layer 39)
  using Scenery/0405/scenery (layer 40)
  using Scenery/0406/scenery (layer 41)
  using Scenery/0407/scenery (layer 42)
  using Scenery/0500/scenery (layer 43)
  using Scenery/0501/scenery (layer 44)
  using Scenery/0502/scenery (layer 45)
  using Scenery/0503/scenery (layer 46)
  using Scenery/0504/scenery (layer 47)
  using Scenery/0505/scenery (layer 48)
  using Scenery/0506/scenery (layer 49)
  using Scenery/0507/scenery (layer 50)
  using Scenery/0600/scenery (layer 51)
  using Scenery/0601/scenery (layer 52)
  using Scenery/0602/scenery (layer 53)
  using Scenery/0603/scenery (layer 54)
  using Scenery/0604/scenery (layer 55)
  using Scenery/0605/scenery (layer 56)
  using Scenery/0606/scenery (layer 57)
  using Scenery/0607/scenery (layer 58)
  using Scenery/0700/scenery (layer 59)
  using Scenery/0701/scenery (layer 60)
  using Scenery/0702/scenery (layer 61)
  using Scenery/0703/scenery (layer 62)
  using Scenery/0704/scenery (layer 63)
  using Scenery/0705/scenery (layer 64)
  using Scenery/0706/scenery (layer 65)
  using Scenery/0707/scenery (layer 66)
  using Scenery/0800/scenery (layer 67)
  using Scenery/0801/scenery (layer 68)
  using Scenery/0802/scenery (layer 69)
  using Scenery/0803/scenery (layer 70)
  using Scenery/0804/scenery (layer 71)
  using Scenery/0805/scenery (layer 72)
  using Scenery/0806/scenery (layer 73)
  using Scenery/0807/scenery (layer 74)
  using Scenery/0900/scenery (layer 75)
  using Scenery/0901/scenery (layer 76)
  using Scenery/0902/scenery (layer 77)
  using Scenery/0903/scenery (layer 78)
  using Scenery/0904/scenery (layer 79)
  using Scenery/0905/scenery (layer 80)
  using Scenery/0906/scenery (layer 81)
  using Scenery/0907/scenery (layer 82)
  using Scenery/1000/scenery (layer 83)
  using Scenery/1001/scenery (layer 84)
  using Scenery/1002/scenery (layer 85)
  using Scenery/1003/scenery (layer 86)
  using Scenery/1004/scenery (layer 87)
  using Scenery/1005/scenery (layer 88)
  using Scenery/1006/scenery (layer 89)
  using Scenery/1007/scenery (layer 90)
  using Scenery/1100/scenery (layer 91)
  using Scenery/1101/scenery (layer 92)
  using Scenery/1102/scenery (layer 93)
  using Scenery/1103/scenery (layer 94)
  using Scenery/1104/scenery (layer 95)
  using Scenery/1105/scenery (layer 96)
  using Scenery/1106/scenery (layer 97)
  using Scenery/1107/scenery (layer 98)
  using Scenery/AFRI/scenery (layer 99)
  using Scenery/ASIA/scenery (layer 100)
  using Scenery/AUST/scenery (layer 101)
  using Scenery/EURE/scenery (layer 102)
  using Scenery/EURW/scenery (layer 103)
  using Scenery/NAMC/scenery (layer 104)
  using Scenery/NAME/scenery (layer 105)
  using Scenery/NAMW/scenery (layer 106)
  using Scenery/OCEN/scenery (layer 107)
  using Scenery/SAME/scenery (layer 108)
  using Scenery/Cities/Oshkosh/scenery (layer 109)
  using Scenery/Cities/StMaarten/scenery (layer 110)
  using Scenery/Cities/Rio/scenery (layer 111)
  using Scenery/Cities/LasVegas/scenery (layer 112)
  using Scenery/Global/scenery (layer 113)
  using Scenery/Props/scenery (layer 114)
  using Scenery/Cities/Reno/scenery (layer 115)
  using Scenery/Cities/Istanbul/scenery (layer 116)
  using Scenery/Cities/Longleat/scenery (layer 117)
  using Scenery/Cities/Berlin/scenery (layer 118)
  using Scenery/Cities/Edwards_AFB/scenery (layer 119)
  using Scenery/Cities/Eglin/scenery (layer 120)
  using Scenery/Cities/KORL_OrlandoExecutive/scenery (layer 121)
  using Scenery/Cities/KLFI_Langley_AFB/scenery (layer 122)
  using Scenery/Cities/FortRucker/scenery (layer 123)
  using Scenery/Bathymetry/scenery (layer 124)
  using Scenery/UtExcl/scenery (layer 125)
  using Scenery/UtLcVeg/scenery (layer 126)
  using Scenery/UtLcCity/scenery (layer 127)
  using Scenery/UtLcCust/scenery (layer 128)
  using Scenery/UtUsaRoad/scenery (layer 129)
  using Scenery/UtUsaRail/scenery (layer 130)
  using Scenery/UtUsaWater/scenery (layer 131)
  using Scenery/UtUsaGP/scenery (layer 132)
  using Scenery/UtObjRepo/scenery (layer 133)
  using Scenery/UtWc/scenery (layer 134)
  using Scenery/UtUsaAirports/scenery (layer 135)
  using Scenery/UTXLights/scenery (layer 136)
  using ORBX/FTX_OLC/OLC_AA/scenery (layer 137)
  using ORBX/FTX_OLC/OLC_NA1/scenery (layer 138)
  using ORBX/FTX_OLC/OLC_EU1/scenery (layer 139)
  using ORBX/FTX_NA/FTX_NA_PNW08_CUSTOM/scenery (layer 140)
  using ORBX/FTX_NA/FTX_NA_PNW07_MESH/scenery (layer 141)
  using ORBX/FTX_NA/FTX_NA_PNW06_CVX/scenery (layer 142)
  using ORBX/FTX_NA/FTX_NA_PNW05_SCENERY/scenery (layer 143)
  using ORBX/FTX_NA/FTX_NA_PFJ08_CUSTOM/scenery (layer 144)
  using ORBX/FTX_NA/FTX_NA_PFJ07_MESH/scenery (layer 145)
  using ORBX/FTX_NA/FTX_NA_PFJ06_CVX/scenery (layer 146)
  using ORBX/FTX_NA/FTX_NA_PFJ05_SCENERY/scenery (layer 147)
  using ORBX/FTX_AU/FTXAA_ORBXLIBS/scenery (layer 148)
  using Addon Scenery/scenery (layer 149)
  using FsDreamTeam/KLAX_V2/scenery (layer 150)
  using FlightBeam/KPHX/scenery (layer 151)
  using Flightbeam/KIAD/scenery (layer 152)
  using FsDreamTeam/KJFK/scenery (layer 153)
  using F:/P3Dv2SceneryPacks/San Diego_KSAN/scenery (layer 154)
  using F:/P3Dv2SceneryPacks/YUMA-MCAS-KNYL/NYL2014X/scenery (layer 155)
  using F:/FS Real Time/TzFiles04/Scenery (layer 156)
Airport cache not valid: scenery.cfg has changed since last time
Regenerating airport cache, looking for scenery files under F:/Lockheed Martin/Prepar3D v2/
Worker thread started
Addon GSX loaded
Loading addon HAWAII1
Addon HAWAII1 not installed or missing one or more files, skipping
Loading addon HAWAII2
Addon HAWAII2 not installed or missing one or more files, skipping
Loading addon PHNL
Addon PHNL not installed or missing one or more files, skipping
Loading addon JFK
Addon JFK not installed or missing one or more files, skipping
Loading addon JFK2
Addon JFK2 loaded
Loading addon KFLL
Addon KFLL not installed or missing one or more files, skipping
Loading addon KIAH
Addon KIAH not installed or missing one or more files, skipping
Loading addon KLAS
Addon KLAS not installed or missing one or more files, skipping
Loading addon KLAX
Addon KLAX loaded
Loading addon ParkMe
Addon ParkMe loaded
Loading addon CYVR
Addon CYVR not installed or missing one or more files, skipping
Loading addon XPOI
Addon XPOI not installed or missing one or more files, skipping
Loading addon ZurichX
Addon ZurichX not installed or missing one or more files, skipping
Loading addon KSFO
Addon KSFO not installed or missing one or more files, skipping
Loading addon KPHX
Addon KPHX loaded
Loading addon KIAD
Addon KIAD loaded
Loading addon KDEN
Addon KDEN not installed or missing one or more files, skipping
Loading addon OJAI
Addon OJAI not installed or missing one or more files, skipping
Starting system monitors
Current locale is English_United States.1252
SharedMemInterface connected
Loading aircraft data from Airplanes\Mooney_Bravo
aircraftDb.py provides aircraft data with priority 0
Using aircraft data from aircraftDb.py
Section [contact_points] contains invalid data at entry point.4
Airport cache regeneration completed with success in 226 seconds
disconnected from SimConnect.

Best Regards,
Vaughan Martell

virtuali

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Re: Long Cache regen KSAN
« Reply #3 on: December 10, 2014, 01:23:08 pm »
Why does a FSX scenery change have anything to do with P3D?

This is to be expected, the cache location is just one, under %PROGRAMDATA%\Virtuali, we would have to update the program to handle two separate caches, it's being planned, but it's not there yet.

Martyjr

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Re: Long Cache regen KSAN
« Reply #4 on: December 10, 2014, 01:27:41 pm »
Why does it take 15 minutes .. to regen P3D?

Best Regards,
Vaughan Martell

virtuali

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Re: Long Cache regen KSAN
« Reply #5 on: December 14, 2014, 02:59:05 pm »
We added separate cache locations for FSX and P3D in the current update. It can be obtained by reinstalling either GSX or the Stand-Alone Addon Manager.

Martyjr

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Re: Long Cache regen KSAN
« Reply #6 on: December 14, 2014, 03:10:18 pm »
Ok,

Thanks.

I will get it installed today.
Best Regards,
Vaughan Martell

Martyjr

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Re: Long Cache regen KSAN
« Reply #7 on: December 14, 2014, 04:58:01 pm »
First test, today:

FSX: 7 seconds
P3D v2.4 : 30 seconds or a bit less

Thanks
Best Regards,
Vaughan Martell

kenthom

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Re: Long Cache regen KSAN
« Reply #8 on: December 16, 2014, 11:45:45 pm »
I thought I had fixed all of the problems but they sometimes re-occur.  I fly into and out of KDEN alot.  I have had times when Couatl did not recognize KDEN.  I simply went to the Add on manager and restarted Couatl.  It regenerated in a short time.  I have also had issues with the tug not responding to the push back order.  Again, I restarted Couatl and it worked in a very brief amount of time.  It is not a huge issue but I thought I would bring it to your attention.  I did the re-installs earlier per my prior posts on this thread. 

virtuali

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Re: Long Cache regen KSAN
« Reply #9 on: December 16, 2014, 11:56:31 pm »
FSX: 7 seconds
P3D v2.4 : 30 seconds or a bit less

Again: are you STILL keep changing stuff in the scenery.cfg files ? If you have a cache regeneration after you changed something, it's NORMAL it would regenerate the cache.

Do you have the SAME set of sceneries in FSX and P3D ? And, when you changed the thing you changed, do you changed the SAME thing on FSX and P3D ? If the two libraries are not the same and the things you changed are not the same, comparing regeneration times between FSX and P3D is not very meaningful.

Quote
I thought I had fixed all of the problems but they sometimes re-occur.  I fly into and out of KDEN alot.  I have had times when Couatl did not recognize KDEN.

If you have installed the latest Stand-Alone Addon Manager update, this problem has been fixed.

Martyjr

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Re: Long Cache regen KSAN
« Reply #10 on: December 17, 2014, 12:53:25 am »
"Again: are you STILL keep changing stuff in the scenery.cfg files ?"

That quoted post was days old and it was saying all was OK after your update.....
It was not reporting a problem.
Best Regards,
Vaughan Martell