Author Topic: Elevation problem on the surroundings?  (Read 4770 times)

AirBorne

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Elevation problem on the surroundings?
« on: May 18, 2014, 01:53:22 pm »
Hello,

I just notice this, please see the image below. I have already removed the .BGL from Orbx and the behavior is the same.


virtuali

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Re: Elevation problem on the surroundings?
« Reply #1 on: May 18, 2014, 06:44:46 pm »
I just notice this, please see the image below. I have already removed the .BGL from Orbx and the behavior is the same.

Check you mesh settings, and be sure you have Complexity at 100 and resolution at 10 or 5 meters. If that doesn't fix it, then you have another mesh scenery in conflict.

AirBorne

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Re: Elevation problem on the surroundings?
« Reply #2 on: May 18, 2014, 11:04:58 pm »
It was set like that already, nevertheless I managed to solve the problem.
Now the only think I would like to right is the flickering/blinking of the ALS/LOC structures of the runways close to the sea, as this is very distractive in a short final, for instance.
There are also some other "jointing issues" here and there on the perimeter edge but I can live with them, as they're mostly undistractive in normal operations.