Yeah and I wonder if there are any effort being made to fix this anytime. There is no post about this in the MSFS SDK Forum. I'd hate to see this being treated like "it is what it iss"
Can't you just accept another possibility, and is that one you think it's a "single most immersion breaking thing" for you, is not as "big as an elephant" for other users ?
I find the issues with everything that relates to jetways WAY more annoying than a very minor bump at the end of the pushback, because they really cause problems that can be easily identified as "GSX bugs", like passengers walking in the air, due to the various ways a jetway cannot be identified and the lack of any data about its animation we currently miss from the SDK.
That's why we are first and foremost insisted on the issues about Jetways on the devs forum, and let's try to obtain those before asking for something else, because asking too many things at the same time is a sure way of not getting anything, when instead it's best to focus on most pressing matters first.
In addition to that, don't you think if there was a way to "fix" this, we wouldn't have already done it ?
We tried giving the option to remove the aircraft freezing, which is the only way to get a very precise control over it, but this resulted in what I think it's way worse than the bump at the end, and it was a constant stuttering, because the airplane own physic was fighting against GSX one. Clearly, a constant stuttering for the entire duration of the pushback is way worse than a single small bump at the end, when "immersion breaking" is concerned.