Is there a way to this in the latest version as well?
Assuming you want to repaint the PBR FSDT_Pushback_03, it's best if you create a new "Base" color, by creating a new folder inside of it, for example:
- Create this folder inside Addon Manager\Simobjects\PBR\FSDT_Pushback_03
texture.fra
- Copy your custom texture there, which must be named FSDT_Pushback_03_ALBEDO.dds and should be 2048x2048 in DXT1 format
- Copy a texture.cfg from another base folder, like texture.blue into the newly created folder
- Add a new [flightsim] section to the SIM.CFG, with a number +1 higher than the last one, for example:
[fltsim.15]
title=FSDT_Pushback_03_FRA
model=03
texture=fra
couatl.icaoprefixes = EDDF
Note that, any time you run an FSDT Live Update, all your changes will be removed.