Author Topic: GSX Level 2 Passengers  (Read 2306 times)

clive6354

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GSX Level 2 Passengers
« on: September 07, 2018, 07:27:45 pm »
Hello

When passengers get of the aircraft and board the bus why do thet loose texture and turn into stone statues.....Is this going to be rectified

Clive Alexander

virtuali

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Re: GSX Level 2 Passengers
« Reply #1 on: September 07, 2018, 07:29:38 pm »
When passengers get of the aircraft and board the bus why do thet loose texture and turn into stone statues.....Is this going to be rectified

No, because it's not a bug, but it's clearly made on purpose, in order not to have 90 people all visible at the same time, which will slow down the sim a lot, and will surely crash FSX  for exhausting memory.

clive6354

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Re: GSX Level 2 Passengers
« Reply #2 on: September 07, 2018, 08:12:55 pm »
I do not have FSX  I use P3D v4.3  which does not suffer  memory issues as FSX does

virtuali

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Re: GSX Level 2 Passengers
« Reply #3 on: September 07, 2018, 08:20:00 pm »
I do not have FSX  I use P3D v4.3  which does not suffer  memory issues as FSX does

So you fall into the first case, the one labeled as "which will slow down the sim a lot". And not just that, having to deal with all these objects, will disrupt Simconnect by sending too many commands at the same time (to keep the passengers locked to the bus), possibly causing issue to other addons too.

As I've said, it's done for a sound reason, and it won't be changed.