I'm sorry, my intent is not to offend. I really like your products. I have bought MANY of them, some multiple times (for multiple computers) and will continue to do so. Please take this not as an insult, but as a request for help/request for improvement. I am attempting to either to
fix an issue if it is something wrong on my machine, or point out that
if this is by design then it is not very realistic with the hopes that we can make it better.
What you consider the "worst possible position" is an actual unedited screenshot of what I am seeing out the window sitting on a taxiway in my ProSim 737 (at KIAH in this instance). If it looks bad, I'm sorry but it is what it is. The oversized lighting does affect BOTH taxiways and runways as you can see. I get similar effects along all taxiways and runways around KIAH. At other FSDT airports, runway and taxi lights are also too large by varying degrees. However, at default airports I have been able to tweak the lighting to be much more realistic (IMHO) with reduced scalar values in the P3D config and a modified halo.bmp.
On the taxiway center line lights, at KIAH at least, they do incrementally decrease in size 3 times as you get closer. Real world lights don't do that last time I checked
I know the P3D lighting system is still far from perfect, and compromises often have to be made for the sake of performance and overcoming limitations. These are also older airports that don't take advantage of Dynamic lighting either (will that happen?). Not sure how much is FSDT and how much is P3D. I just feel like there HAS to be a way to make it better, is there not? I'm asking because I don't know but I don't like to give up so easy.
If it helps, I am running the latest P3D v4 on an GTX 1080ti across a 1920x1080 projector and have experimented with various HDR settings (on/off, large bloom/small bloom, etc). Nothing seems to make an improvement.
Thanks!