Author Topic: Parking Marshall P3D3.4.22  (Read 1809 times)

Michael Moe

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Parking Marshall P3D3.4.22
« on: April 25, 2017, 01:56:58 pm »
Hi,

Almost forgot that there is a Parking Marshall with GSX but its been so long since i have seing him that i forgot  ;)

What setting in P3D.3 am i missing since its the only thing i miss (i guess  :) )

Thanks Michael Moe

virtuali

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Re: Parking Marshall P3D3.4.22
« Reply #1 on: April 25, 2017, 03:23:17 pm »
What setting in P3D.3 am i missing since its the only thing i miss (i guess  :) )

The only possible reason why you don't see a Marshaller are:

- The parking spot has a docking system (several FSDT scenery have them)

OR

- The marshaller is there, but you don't see it, because it's inside a building, because the automatic ideal viewing distance that GSX calculated for your eyepoint (also depending on the airplane height), is too high and, since GSX doesn't know anything about scenery buildings, you must correct that parking position, using the "Max Marshaller" distance in the scenery customization page.