Author Topic: Fix to F-18 landing gear fix?  (Read 25387 times)

wilycoyote4

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Re: Fix to F-18 landing gear fix?
« Reply #15 on: October 22, 2008, 03:50:04 pm »
What do the changes mean?


Voodoo

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Re: Fix to F-18 landing gear fix?
« Reply #16 on: October 22, 2008, 04:16:49 pm »
Hi Orion,

A belated welcome to the board :)

Yes, I gave your settings a shot when you posted them. I think if you were to turn your Realism settings up and tick the box to "Allow Aircraft Collisions", you'll find that your settings suffer the same problem that is plaguing many of us on high realism settings with any attempt to reduce the height of the main gear.

My personal guess is the model was released (because of MS commercial deadlines) before CS had time to iron out all the bugs, and that is one bug that we are stuck with...hence the reason the tail sits so high in the original release. That is purely my guess. But CS subsequently went on to release their tandem seater and they had clearly managed to produce a lower sitting tail by then that didn't collide with other objects.

Only reasonable fix so far seems to be to to turn off "Allow Collisions with other Aircraft" (or just accept the original tail-high config).

But I, for one, would say thank you for taking a shot at the problem.

Regards,
- Voodoo


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Voodoo

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Re: Fix to F-18 landing gear fix?
« Reply #17 on: October 22, 2008, 04:21:33 pm »
@wilycoyote

Hi Wily, these settings are contact points, retraction/deployment speeds, gear compression ratios, etc. for the undercarriage.

You'll see them in the aircraft.cfg file of any plane. As with my own earlier efforts, Orion has been experimenting with the gear compression ratio values.

-Voodoo
« Last Edit: October 22, 2008, 04:23:48 pm by Voodoo »
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Orion

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Re: Fix to F-18 landing gear fix?
« Reply #18 on: October 26, 2008, 12:13:10 am »
Thanks for the welcome Voodoo!

I just found this: http://www.sim-outhouse.com/sohforums/showthread.php?t=2344.

According to that post, they claim that the contact points that they made are compatible with the carrier ops with realism on.

Quote from: RCAF_Gunner
Here's what I'm using:

;Gear
point.0=1, -18.00, 0.00, -6.70, 1600, 0, 1.0350, 75.0, 0.30, 2.80, 0.650, 3.0, 3.0, 0, 0.0, 0.0
point.1=1, -35.50, -6.00, -7.00, 3200, 1, 1.2349, 0.0, 0.80, 1.30, 0.550, 3.9, 3.9, 2, 0.0, 0.0
point.2=1, -35.50, 6.00, -7.00, 3200, 2, 1.2349, 0.0, 0.80, 1.30, 0.550, 3.7, 3.7, 3, 0.0, 0.0

and

static_pitch = 0.00
static_cg_height = 7.00

This allows the Accel F/A-18 to sit level with the ground and still work with the carrier practice missions (provided you're real patient with pulling back on the joy stick at the end of the deck). Some people prefer the back end to be lower but I've also seen lots of photos where the a/c looks level too when sitting at rest so that's what I went with.
Quote from: http://www.sim-outhouse.com/sohforums/showthread.php?t=2344

Voodoo

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after testing the settings
« Reply #19 on: October 26, 2008, 02:13:25 am »
Well spotted, Orion.

After a large number of cat shot tests I found the two new main gear settings are not perfect, but they are better than previous ones we've tried. I still have a few crashes at the end of the catapult but not as many as before. And it seems to be more successful when using full afterburner and a slight pull back on the stick throughout the shot. 
(The suggested front gear and the other "static" values don't seem to make any difference to things)

point.1=1, -35.50, -6.00, -7.00, 3200, 1, 1.2349, 0.0, 0.80, 1.30, 0.550, 3.9, 3.9, 2, 0.0, 0.0
point.2=1, -35.50, 6.00, -7.00, 3200, 2, 1.2349, 0.0, 0.80, 1.30, 0.550, 3.7, 3.7, 3, 0.0, 0.0

How do others get on with these?
« Last Edit: October 26, 2008, 02:49:56 am by Voodoo »
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Orion

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Re: Fix to F-18 landing gear fix?
« Reply #20 on: October 26, 2008, 03:20:48 am »
Thanks Voodoo!

What exactly are you asking, though?  You posted the exact same contact points as in the quote I have.

Voodoo

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Re: Fix to F-18 landing gear fix?
« Reply #21 on: October 26, 2008, 07:58:10 pm »
Sure , that's exactly the ones you posted, Orion.

Just highlighting them separately from the other changes, to see how everyone else gets on with them.
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Orion

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Re: Fix to F-18 landing gear fix?
« Reply #22 on: October 26, 2008, 08:34:57 pm »
Ah, I see.

Orion

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Re: Fix to F-18 landing gear fix?
« Reply #23 on: November 10, 2008, 05:56:37 am »
Bump.

Anybody else try those other gear settings?

Razgriz

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Re: Fix to F-18 landing gear fix?
« Reply #24 on: November 10, 2008, 09:24:22 pm »
Is the airplane easy to flip with rudder while taxing still?

wilycoyote4

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Re: Fix to F-18 landing gear fix?
« Reply #25 on: November 16, 2008, 06:57:17 pm »
Is the airplane easy to flip with rudder while taxing still?

I've noticed this, as well, and wonder if there is a correction.  I shall try to study the SDK if only to learn more but I may be able to try some tests.  Hopefully others have more knowledge and experience so that a post may be made offering help in ideas or a solution.