Author Topic: custom ini not reading custom bgl  (Read 527 times)

emersonsa

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custom ini not reading custom bgl
« on: April 05, 2023, 09:28:02 pm »
i've always used an .ini with a custom .bgl for an airport, but after su12 it doesn't seem to read the .bgl anymore, assistance cars are not obeying the .bgl. Can anyone help how the .ini reads this .bgl afcad again?

follow .ini

Quote
[general]
afcad_path = \\?\C:\Users\emso\AppData\Roaming\virtuali\GSX\MSFS\sbrb.bgl

[parking 3]
nopassengerstairs = 0
nopassengerbus = 1
ignoreicaoprefixes = 0
ignorepreferredexit = 0
snapleftpushbackpos = 0
snaprightpushbackpos = 0
undergroundrefueling = 0
dontcreatejetways = 0
disablepaxbarriers = 1
parkingsystem = Marshaller
hasjetway = 0
pushback = 3
pushbackaddpos = []
pushbacklabels = Tail Left (LEFT)|Tail Right (RIGHT)
maxwingspan = 40.0
.......

virtuali

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Re: custom ini not reading custom bgl
« Reply #1 on: April 08, 2023, 09:27:48 pm »
Read the explanation here:

https://www.fsdreamteam.com/forum/index.php/topic,29686.msg192469.html#msg192469

May I ask why you needed a specific .BGL for GSX ?

emersonsa

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Re: custom ini not reading custom bgl
« Reply #2 on: April 14, 2023, 03:02:59 pm »
because the catering cars are respawning inside the plane, because of a problem in the afcad of a scenery. That's why I used the default msfs afcad bgl to replace problem afcad. Is there any method to fix this problem? or should I enable airport cache method again to use custom bgl? thanks for replay :)

virtuali

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Re: custom ini not reading custom bgl
« Reply #3 on: April 15, 2023, 12:52:37 am »
or should I enable airport cache method again to use custom bgl? thanks for replay

That's the only way of using a custom .BGL right now. We might have an update in the future that might enable to use a custom .BGL without the airport cache, to cover this cases.