Hey guys here is a few pics from the upcoming falcon, its called dark falcon or something.Among the different implementations is worth remembering:Three theaters (Korea, Balkans n Aegean)Dynamic WeatherDynamic temperature and pressure areaTurbulenceNew flight modelNew pyhsical modelNew fuel managementPanel fault system and test fully functionalCockpit only 3D versionPointing system on the helmetSniper Pod XRCampaign editor revistedRecon screen revisted-DX9 conversion-new lights and shaders-the most sofisticated FMs seen in a flightsim to date-some new airbases-a fully working 6DOF 3dpit for the F-16-lots of new 3d models-new terrain engineThe intention 'to release a version without CTD (crash to desktop - return to the desktop) and bugs and a multiplayer solid as a rock. What you have in hand, and 'simulator light years away from anything on the market and do not want to hurry, get him out ahead of time as the opposite, and' was made by Microprose (yes, some developers / coders are the same as Microprose) at time of Falcon 4.0.
Through its lifetime, Falcon 4.0 has received ongoing fixes and enhancements from various groups of volunteers, which have enhanced the detail and complexity of the simulation over the years to its current state, as well as mended the numerous errors in the original release and its patches. Much of this comes as a result of the source code being available to the developers of modifications. Benchmarksim (BMS) being the premier team to take on the task of user modifications. However, game publisher Atari later issued a cease and desist order against all executable modifications, and thus many modifications were not hosted by websites. Private modification development did continue, even so, as can be seen by the FreeFalcon/RedViper and Open Falcon leaks. It is rumored (confirmed by RV developer) that the FreeFalcon and RedViper teams have recently separated.