Author Topic: Feature Request: Enable GSX within Simulator  (Read 1738 times)

downscc

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Feature Request: Enable GSX within Simulator
« on: April 11, 2017, 06:23:26 pm »
Please add an ability to Enable GSX within FSX/P3D.  Currently, the only way I have found to enable GSX after using the Addon Menu Item for GSX to Disable GSX is to go to CouatlAddons.ini file and change the KVP disable value to 0 then restart FSX/P3D.  If it is not possible to restart couatl within a session, then at least provide an ability to Enable GSX and load couatl on the next start of the simulator and eliminate the necessity of editing the .ini file.  Thank you.

virtuali

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Re: Feature Request: Enable GSX within Simulator
« Reply #1 on: April 18, 2017, 12:48:22 pm »
This question seems to indicate you are using GSX the wrong way. Why you want to keep enabling/disabling GSX ? That shouldn't be necessary, at all. The only reason to have a "disable" option, was just for troubleshooting purposes, but it's not something you are supposed to do constantly.

If you want to disable GSX on a specific airport or a list of airports, the proper way is using the disable_on_airports parameter, as explained on the manual.

However, yes, the fact you cannot RE-enable GSX after having disabled it without getting an error, has already been fixed in our internal version, which will updated as soon as possible, but that doesn't mean keep disabling/re-enabling is the correct way of using it.

Is there a special reason why you want to disable the whole GSX in a session ? Are you aware that is not doing anything, or taking any memory, until you call it explicitly so ? The whole program logic runs entirely external to the sim, so it won't take either memory of CPU cycles, until you call it, and its vehicles will start to appear.