FSDreamTeam forum
Products Support => Los Angeles support FSX/P3D => Topic started by: Problemonator on April 01, 2012, 11:01:35 am
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Hi,
I bought LAX a few days ago and it was fine until today. I fired up my FSX to do a flight to LAS (also a few days old) and the ground textures were missing, along with the taxi lines.
I was wondering how I would fix this; I havent changed anything.
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Are you sure you are using the current version of the Addon Manager ? If not sure, download it again and install it.
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I have the same problem and there's a large trench dug out in the centre of the airport? The buildings are okay, taxiway lines, runway numbers and lines are missing. I don't think there anything else missing. I have the latest download of addon manager.
Jamie
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Do you see BOTH the Addon Manager menu AND the Couatl menus ? Be sure you are using the Current version of the Addon Manager, and you see both menus. Try to reboot Windows before checking.
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Yes, I see them both menus. I installed the latest add-on yesterday then I installed LA, LAS, ORD.
Jamie
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You need to install the Addon Manager AFTER the sceneries, not before. Unless you redownload all the scenery installers now, in that case it should work regardless of the order.
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Opened up FSX a while ago just to check out the GSX at KLAS. Looks superb! After a quick 15min testing of it I went to KLAS and it seems to be working okay? I have the taxiway lines and the ground textures are crystal clear..? Strange! Can you confirm that there's supposed to be a taxiway line between RWY 25L and RWY 25R? Thanks
Jamie
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What is your zoom settings ? It might be just a LOD setting, so the lines automatically disappear if the zoom is too wide. Try to use something like 0.70.
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Which LOD would you recommend? Also could it be HD settings that are off?
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Which LOD would you recommend? Also could it be HD settings that are off?
As I've said in my previous message, a good zoom setting would be around 0.70, which is also considered to be the most realistic in FSX. And yes, having HD textures turned off, will result in blurred textures, since KLAX textures are made in 4096x4096 resolution.
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My zoom is defaulted at 0.70
I still have the problem, it appears that taxi lines will disappear after 1700z. Before that, I can see the airport just as it should be but after 1700z (a rough estimate) it's not there anymore..? When I wake up the next morning, I see the airport as it should be..
Jamie
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Before that, I can see the airport just as it should be but after 1700z (a rough estimate) it's not there anymore..? When I wake up the next morning, I see the airport as it should be..
Are you running in DirectX Preview mode ? If yes, turn it off.
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DirectX Preview is off.
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This is exactly what I am experiencing as well at PHOG.
During the daytime, everything is perfect.
When the night textures load, I'm getting a blurry ground texture, and all the taxiway/runway markings are absent. The two are certainly related.
Cheers,
Thad
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I found a way of bypassing this problem of blurry textures and missing lines. It doesn't solve it completely but the way I get it anytime that I want to fly at KLAX is when I'm setting the flight up in FSX Free Flight menu. For departure airport, I would choose a different airport say KSFO and click okay. Then I would go back to it again and change my departure airport to KLAX and choose a stand/parking spot and click okay. Works like a charm for me now. It's not a solution to this problem but for now it's an alternative for anyone who's frustrated by this problem.
Jamie
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I was able to fix my KLAX ground texture issue by de-selecting my megascenery SOCAL and installing the latest standalone manager. In my case this fixed the issue and now my ground textures look perfect.
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I was kind of blaming my megascenery as well.
But did you have a go at reactivating the megascenery?
Any idea FSDT on how to edit my settings so that I can run both sceneries?
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I was kind of blaming my megascenery as well.
But did you have a go at reactivating the megascenery?
Any idea FSDT on how to edit my settings so that I can run both sceneries?
I'm running MegaSceneryX SoCal with KLAX and it works fine on my rig as long as I make sure to keep MSX SoCal on a lower scenery layer than KLAX. Also make sure the mesh complexity and mesh resolution are set to the correct values, being 100 for complexity and 5 for resolution. And of course making sure you dont have any duplicate AFCADs from another scenery package or MyTraffic X.