FSDreamTeam forum

Products Support => GSX Support MSFS => Topic started by: LeFouVolant on May 07, 2024, 06:09:00 pm

Title: Ogg format of cabin announcements
Post by: LeFouVolant on May 07, 2024, 06:09:00 pm
Hello, I have developed an application that allows you to create personalized announcements (plane, company, departure and arrival airports, names of crew members, time...) using Google's TextToSpeech API. The Vorbis OGG format is known to the API and the file (for example) BoardingWelcome.ogg is read by VLC.
On the other hand, in GSX Pro this announcement is not read.
Do you think this is an OGG CODEC problem?
THANKS
Title: Re: Ogg format of cabin announcements
Post by: virtuali on May 09, 2024, 12:13:44 pm
You are assuming GSX uses the .OGG format, which it doesn't. It uses the standard Windows .WAV format, because even if it's not compressed, *because* it's not compressed, it's the most lightweight and require the less possible CPU time to decode.

However, if your app needs to "replace on the fly" sounds from GSX, it might not work, because sounds are not necessarily read immediately before the are played, some of them are, others aren't, so you can't rely on that.
Title: Re: Ogg format of cabin announcements
Post by: LeFouVolant on May 14, 2024, 05:23:44 pm
It is well noted and I thank you. In fact I was talking about cabin announcements which are managed by Fenix and not by GSX. I challenged them and got my answer.
Thank you again and congratulations for the work accomplished!