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Products Support => GSX Support MSFS => Topic started by: Rob Jones on June 08, 2023, 04:42:34 pm

Title: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: Rob Jones on June 08, 2023, 04:42:34 pm
The only change I made prior to this was to install an .ini for EGJB, then removed it. I also removed the freeware scenery. I uninstalled/reinstalled GSX with a new download.
I note the reference to a Pilatus, an a/c I have never used.

Title: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 05:15:43 pm
Hello all. Just began getting this error after updating GSX to the latest version this morning. I notice in the log is says

"[LFSB] Outdated scenery, Fire Brigade VANS are disabled"


Traceback (most recent call last):
  File ".\common\__init__.py", line 538, in onSimStart
  File ".\common\collisions.py", line 55, in reloadGeometries
  File ".\common\criticalsection.py", line 23, in _synchronized
  File ".\common\aircraftData.py", line 1957, in getAircraftData
  File ".\common\aircraftData.py", line 798, in __init__
  File ".\python27\ntpath.py", line 58, in isabs
  File ".\python27\ntpath.py", line 117, in splitdrive
RuntimeError: the main tasklet is receiving without a sender available.
{}
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 08, 2023, 06:20:56 pm
Try the offline installer, it's likely your local cloudflare not hasn't got all the latest files yet.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 08, 2023, 06:21:52 pm
Run the FSDT Live Update again now, it should be fixed.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 06:46:45 pm
I did the offline installer, then live update and same error...I'm unsure if I'm doing the wrong installer or not..I'll keep trying again. I got the offline installer...installed...but I'll keep playing with it.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 07:13:47 pm
I ran the offline installer again, and live update and still having the problem.

couatl v4.8 (build 5236)
panic log started on Thu Jun  8 10:00:35 2023

problem raised by engine or unspecified addon
{}
Main Menu loaded
Common onAppStart
host file found, checking it
createDefaultContainer
Current locale is English_United States.1252
Initializing audio...
Available devices:
  Generic Software on Speakers (Realtek High Definition Audio)
  Generic Software on Realtek Digital Output (Realtek High Definition Audio)
  Generic Software on Headset Earphone (Corsair HS60 PRO Surround USB Sound Adapter)
Created OpenAL device: Generic Software on Speakers (Realtek High Definition Audio)

Device info:
   Major version: 1
   Minor version: 1
   Frequency: 44100
   Refresh: 40
   Sync: 0
   Mono sources: 255
   Stereo sources: 1
   Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX

Context info:
   Vendor: Creative Labs Inc.
   Version: 1.1
   Renderer: Software
   Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

Using EFX 1.0 extension, with 1 auxiliary send(s)
Using EAX reverb
[LFSB] Outdated scenery, Fire Brigade VANS are disabled
Simulator version (from MAIN.DLL) is 11.0.282174.999
isPBRAvailable returned  False
isRTTAvailable returned  False
GetSimObjectsFolder() returned  C:\Program Files (x86)\Addon Manager/MSFS/fsdreamteam-gsx-pro/SimObjects
GetAdditionalSimObjectsFolder() returned  C:\Program Files (x86)\Addon Manager/MSFS/fsdreamteam-gsx-world-of-jetways/SimObjects
GetAdditionalSimObjectsFolderV5() returned 
gateDistanceThreshold = 25 m
GSX SimStart
GSX SimStop
GSX SimStart
Traceback (most recent call last):
  File ".\common\__init__.py", line 538, in onSimStart
  File ".\common\collisions.py", line 55, in reloadGeometries
  File ".\common\criticalsection.py", line 23, in _synchronized
  File ".\common\aircraftData.py", line 1961, in getAircraftData
  File ".\common\aircraftData.py", line 798, in __init__
  File ".\python27\ntpath.py", line 58, in isabs
  File ".\python27\ntpath.py", line 117, in splitdrive
  File ".\common\criticalsection.py", line 23, in _synchronized
  File ".\common\sceneryAddOnMulti.py", line 1062, in checkAirplane
IndexError: tuple index out of range
{}
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 08, 2023, 07:24:57 pm
I ran the offline installer again, and live update and still having the problem.

If your problem is caused by network updates, you must run the Offline installer AFTER the Live Update, otherwise you'll get again the outdated file from the network, until is updated on your local node. That's why, as the Offline instructions say, you must FIRST run the Live Update and, if you suspect a network problem, run the Offline installer AFTER, and nothing else.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 07:46:47 pm
I did live update first, then the offline installer and the same error appeared. Thanks for the help though! Wish I could revert back to 2.6.1  :D

Edit: I restarted Couatl to see if I'd get another error, and I haven't...but now I want to reboot the game and see if it reappears after a successful restart.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 08:18:59 pm
I restarted MSFS but the error came back up once the main menu loaded in.  I restarted Couatl via the error message and I loaded in a flight. GSX seems to work and everything. Maybe I need to restart my computer? Although I did so before all of this. I just don't like the error message right when the main menu loads in...I have to go for abit but I'm going to keep the game running to see if it crashes the sim...then I'll restart when I get back. Would just like to completely fix the error even if I have to reinstall GSX as a whole.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: DavidGee on June 08, 2023, 09:37:36 pm
Good evening, I'm having the same issue regarding this topic

Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 08, 2023, 09:50:49 pm
Good evening, I'm having the same issue regarding this topic

You don't have the current version of the files, run the Live Update again, or download and installer the Offline installer AFTER the Live Update, to be sure the problem is not caused by network nodes not updated yet.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: DavidGee on June 08, 2023, 10:10:22 pm
Good evening, I'm having the same issue regarding this topic

You don't have the current version of the files, run the Live Update again, or download and installer the Offline installer AFTER the Live Update, to be sure the problem is not caused by network nodes not updated yet.

sorted, no more popups on startup. tnk the lord!! (Umberto  ;) )
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 10:33:04 pm
So I restarted, tried MSFS got the error. I did the Live update, then the offline installer, and still same error unfortunately. Is there anyways I can redownload Couatl itself? It seems to work after a restart, but I can't have this error popping up everytime. Makes my brain feel like somethings wrong, lol.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 08, 2023, 10:40:15 pm
I cannot reproduce the problem, and I can only confirm I have no errors with either version ( online only, or offline installer after online ). Are you starting the sim in some specific way, like from another app ?
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 10:53:55 pm
Just Windows 10...Never had the problem till 2.6.2. I tried the FSDT Installer, launched the game, error. Then did the offline installer after, still error. Also tried the Live Updater first, launch, error, then the offline installer and error as well. Also tried doing the offline installer, then live update then game, and still error. What is the process of deleting everything GSX and starting over? Or atleast Couatl?
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 08, 2023, 11:00:58 pm
Also tried doing the offline installer, then live update

I think I said already you should never to do this, if you need the Offline installer, it must be the last thing you run, otherwise is useless. And, of course, you need to download it again each time we have an update. Even if you downloaded today, we had already some updates to it after that so, be sure you download it again now, and run *just* the Offline installer.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 11:02:53 pm
Sorry, I meant Live, then Offline...I'll give it a shot. Thanks for your patience.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 08, 2023, 11:20:12 pm
Yeah so I tried it all over and same error.  Is it possible you can send me instructions for a clean install or rather what all I need to delete to start over? I had to run the offline installer months ago and worked flawlessly, but this time I'm just bugged.

couatl v4.8 (build 5236)
panic log started on Thu Jun  8 14:18:03 2023

problem raised by engine or unspecified addon
{}
Main Menu loaded
Common onAppStart
host file found, checking it
createDefaultContainer
Current locale is English_United States.1252
Initializing audio...
Available devices:
  Generic Software on Speakers (Realtek High Definition Audio)
  Generic Software on Realtek Digital Output (Realtek High Definition Audio)
  Generic Software on Headset Earphone (Corsair HS60 PRO Surround USB Sound Adapter)
Created OpenAL device: Generic Software on Speakers (Realtek High Definition Audio)

Device info:
   Major version: 1
   Minor version: 1
   Frequency: 44100
   Refresh: 40
   Sync: 0
   Mono sources: 255
   Stereo sources: 1
   Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX

Context info:
   Vendor: Creative Labs Inc.
   Version: 1.1
   Renderer: Software
   Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE

Using EFX 1.0 extension, with 1 auxiliary send(s)
Using EAX reverb
[LFSB] Outdated scenery, Fire Brigade VANS are disabled
Simulator version (from MAIN.DLL) is 11.0.282174.999
isPBRAvailable returned  False
isRTTAvailable returned  False
GetSimObjectsFolder() returned  C:\Program Files (x86)\Addon Manager/MSFS/fsdreamteam-gsx-pro/SimObjects
GetAdditionalSimObjectsFolder() returned  C:\Program Files (x86)\Addon Manager/MSFS/fsdreamteam-gsx-world-of-jetways/SimObjects
GetAdditionalSimObjectsFolderV5() returned 
gateDistanceThreshold = 25 m
GSX SimStart
GSX SimStop
GSX SimStart
Traceback (most recent call last):
  File ".\common\__init__.py", line 538, in onSimStart
  File ".\common\collisions.py", line 55, in reloadGeometries
  File ".\common\criticalsection.py", line 23, in _synchronized
  File ".\common\aircraftData.py", line 1961, in getAircraftData
  File ".\common\aircraftData.py", line 798, in __init__
  File ".\python27\ntpath.py", line 58, in isabs
  File ".\python27\ntpath.py", line 117, in splitdrive
RuntimeError: the main tasklet is receiving without a sender available.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: mridout75 on June 09, 2023, 12:13:07 am
Same issue is happening to me. Used the live update first, tried the check option on the FSDT installer, then tried the offline updater. Each time on MSFS start (which is being done normally from windows not through another app) I get the error.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 09, 2023, 12:37:17 am
I just unlinked, uninstalled GSXPro to give that a try as well...Launched MSFS, got the error...So I downloaded a fresh offline install and ran the addon manager.exe..relaunched MSFS, still the error. I'm going to try a flight after restarting Couatl via the error prompt...but hope we can figure it out down the road.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 09, 2023, 12:39:06 am
I cannot reproduce the error but, looking at your logs, it seems the simulator started without being ready to accept Simconnect commands yet. Since I cannot reproduce the problem, I must try a fix "in the blind", try running the Live Updater again now, and see if it makes any difference.

And please, do not open a new thread, when one (to which I merged your posts into now) with an identical title has already been open just today.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 09, 2023, 12:53:56 am
It fixed it! Thank you so much! You wasn't to blind trying to help us! Thank you again...Hope it helps the others too...no more error! I'm going to restart my computer and try again just to make sure, and prepare for a 13 hr flight while I sleep. Thanks again for your time in helping us! What was it that seemed to be the problem if I can ask?
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 09, 2023, 12:58:45 am
Thanks again for your time in helping us! What was it that seemed to be the problem if I can ask?

Apparently, in your systems ( this might be system-related, as in how many add-ons you have and how much time it takes to start the sim ), the simulator was basically lying to us, saying it loaded the main menu, so it theory it should have been completely loaded and ready to accept Simconnect commands, but in fact it wasn't, so I just made a check for that condition, and delayed the Simconnect request for the airplane Title, which is required to support the airline Variation, which is now happens later.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: codylang on June 09, 2023, 01:13:20 am
Yeah I'm not sure. I haven't had the problem before like this, and don't usually add to many addons...Just happened to stop working when I updated to 2.6.2 today...Glad it's working. I just restarted the computer, and sim, and it works fine now.  ;D
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: virtuali on June 09, 2023, 01:17:30 am
I haven't had the problem before like this

The Simconnect request for the airplane Title at that particular time has been added to this version, because before GSX didn't support [Variation] liveries, it always read the aircraft.cfg from the base model, that's why you never had it before.
Title: Re: The addon <unknown> is causing the Couatl Scripting Engine to restart.
Post by: Rob Jones on June 09, 2023, 11:38:14 am
Ran Live Update again and all good, thank you.