Hello Gang and greetings to all.
Here is an updated version of my updated AFCAD for KDFW. I have already done several versions of this file, as I have continued to make additional modifications, so I've decided to start naming the releases. Here are the version histories as a reference:
Version 1.3 (Attached with this message):
1. Terminal E gates 33 through 36 are now disabled as per in real life due to construction. I've added a couple of dirt mounds, some trucks and tractors, as well as vehicles and cones that delineate the "do not pass" zone past gate 32. One thing to note - Because of the methodology employed by FSDT to build this scenery, deleting a gate location with ADE in the AFCAD file causes the gates for those locations to only show up half-way. Since gates 33 thru 36 are disabled I had to delete the gate location in the AFCAD file in order to prevent AI aircraft from wanting to park in those locations. As a result, Terminal E gates 33 thru 36 will show half of the jetways instead of the whole jetway. The only way to get the jetways to show up is by adding the jetway/gate in the AFCAD file, which will cause AI's to park there again - unrealistic at the moment. Trade-off folks!!
2. As a result of Terminal E construction, UsAirways now shares gates with Spirit Airlines in the Remote Terminal E area.
3. Added Lufthansa Cargo parking spots that were originally overlooked.
4. Added additional DHL parking as per real life observed locations.
Version 1.2:
1. Jetways at Terminal E's satellite terminal where Spirit Airlines now parks.
2. The file name has been changed to AP_KDFW.bgl in order to have it "play nice" with GSX.
Version 1:
1. Cargo airlines now park where they're supposed to park, according to visuals (I travel a lot out of KDFW so I get the (privilege to observe on a weekly basis where everyone parks).
2. International airlines now park where they are supposed to in Terminal D. I've even included the temporary parking areas for the Quantas and the BAW 747.
3. GA parking has now been relocated to the area where the Oooold American Eagle terminal now lies (North of Terminal A).
4. Spirit Airlines now parks at the little satellite terminal off Terminal E. Today that terminal has jetways - the KDFW scenery does not sport jetways for that terminal but V2 may re-activate them. In the mean time, Spirit at least is parking where it's supposed to.
5. Spirit sometimes parks a jet in the old Delta Cargo terminal area across form Terminal E. That spot has been activated.
6. American Airlines appropriate sized jets now park in the AA Hangars both, East and West of the airport as overflow.
7. American Eagle overflow parking areas have been added as per in real life.
8. Gate sizes have been painstakingly tweaked to get the appropriate sized aircraft parking on Terminals A, C, and D (Meaning, no 777W's parking on Terminal A or C).
9. I have de-activated those gates on Terminal B that are not being used at this moment due to the terminal extension construction going on in real life.
10. To avoid any potential conflicts with FSDT's original scenery I did not add any objects.
I continue to tweak here and there. Hope this helps. If any of you have additional input or findings, please feel free to let me know and I'll incorporate them in another update.
Updated file is attached. Do not change the file name as it will cause your gates to not show up.
Cheers folks.
Dennis