Now back to the misunderstanding. FSDT support talks about "installing" there addon Manager to get scenery updates or Information backup. But that is a misleading Expression. As a customer I thought the Addon Manager itself has to be installed on my pc over and over again, everytime some scenery backup is needed. But that is not true. When they say "install" the Addon Manager,they don't mean to reinstall the Addon Manager on your Computer again. They mean "RUN" the Addon Manager, which then takes over the installation of scenery updates and other important data.
Entirely wrong.
I knew what I meant and, if I meant "run" the Addon Manager (which is a concept that doesn't make any sense, since the Addon Manager is a flight sim .DLL module that is started by FSX, so the only way to "run" it, is starting FSX), I would have said so.
So no, when I've said "install" the Addon Manager", I obviously mean it. Or, if you prefer a 100% technically correct explanation, I mean "RUN the Stand-Alone Addon Manager INSTALLER", which will of course Install (Re-install, call it as you wish) the Addon Manager.
But it will not do "just" that.
It will update lots of supports files that belong to various products but, of course, it does it only for products that are ALREADY installed when it starts (again, I'm referring to the Stand-Alone Addon Manager INSTALLER). THAT'S why I keep repeating, over and over, you must run this INSTALLER again after you run something from Cloud9, that had installers without online download capabilities so, the Stand-Alone Addon Manager installer will update anything that MIGHT have been "downgraded" by an older Cloud9 installer.
So yes, I meant INSTALLING, because the Stand-Alone Addon Manager is not "just" an installer, is also acting as an UPDATER. No, it will not update "everything", just support files related to sceneries (docking systems, shared libraries, GSX code, etc.), but main/large scenery files like .BGL, textures, objects, are only updated by the scenery installers.