Author Topic: Texture problem  (Read 7214 times)

lupus

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Texture problem
« on: October 22, 2013, 06:28:32 pm »

I have a problem with the textures of Vancouver. (Images 1 and 2 FSX default, images 3 and 4 FSX Fsdreamtem CYVR). Thank you for your help.

72westy

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Re: Texture problem
« Reply #1 on: March 20, 2015, 09:07:54 am »
Same here. Just to add I'm also running UTX and GEX (current versions all). As well as FS Global 2010 mesh. I've confirmed FSX settings for CYVR and they are set according to manual of CYVR. All add-ons are in correct order in scenery library. Running FSX w/Acceleration
MSI Codex Series R2 B14NUC7-095US
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72westy

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Re: Texture problem
« Reply #2 on: January 13, 2016, 05:57:46 am »
Anyone know or have this issue as well? A fix?
MSI Codex Series R2 B14NUC7-095US
Windows 11 Home 23H2 22631.4391
i7 14700F/MSI Pro B760 VC Wifi II/RTX 4060ti/32GB DDR5 5600mhz/2TB MSI M482 nVME/4TB SATA III SSD/4TB Crucial CT4000P3PSSD8 nVME/650w Gold PSU

virtuali

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Re: Texture problem
« Reply #3 on: January 13, 2016, 09:33:15 pm »
Anyone know or have this issue as well? A fix?

Maybe it's the same issue discussed here:

http://www.fsdreamteam.com/forum/index.php/topic,11516.0.html

From that discussion, it was concluded it was a conflict caused by a file from Orbx PNW scenery.

72westy

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Re: Texture problem
« Reply #4 on: January 13, 2016, 11:24:33 pm »
Don't use any Orbx software of any kind. Only running GEX, UTX and REX 3 Essentials Plus w/Overdrive as far as textures. Do also have Vancouver Plus V3 and Victoria Plus.
MSI Codex Series R2 B14NUC7-095US
Windows 11 Home 23H2 22631.4391
i7 14700F/MSI Pro B760 VC Wifi II/RTX 4060ti/32GB DDR5 5600mhz/2TB MSI M482 nVME/4TB SATA III SSD/4TB Crucial CT4000P3PSSD8 nVME/650w Gold PSU

virtuali

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Re: Texture problem
« Reply #5 on: January 14, 2016, 03:46:18 pm »
Don't use any Orbx software of any kind. Only running GEX, UTX and REX 3 Essentials Plus w/Overdrive as far as textures. Do also have Vancouver Plus V3 and Victoria Plus.

Then your problem is caused by another of these addons. As discussed in the other thread, the only way to find scenery conflicts is to disable sceneries, one by one, and test, until you find the offending one, which is how the other user found the other issue.

The screenshot I posted in the other thread I linked, shows it's not a problem of the airport, since it doesn't happen when using only the default scenery.