As explained, many times already, we have a very strict priority:
Whenever a bug is found, the top priority is to fix a bug first.
Each time someone reports a problem, here or by email, which might not be strictly a GSX "fault" (for example, corrupted AFCADs, illegal sceneries, interference by other programs), even if a temporary workaround is given here, it doesn't mean we don't keep working in the background to *prevent* the thing to happen, and make GSX more resilient to problems, even caused by external products and/or strange/unusual/faulty sceneries.
This result in the GSX development team to stop adding whatever new feature is planned next, and work on the issue first.
Even if new features are really meant to find new customers, which might be beneficial for us in the *short* term, we will always give precedence to fixing bugs, because they affect existing customers the most, and this is best in the *long* term, because GSX is here to stay, and will hopefully be supported for years to come. Which means, new vehicles and services WILL come, but not at the expense of the program stability.