Author Topic: KLAX and US Cities X - LA  (Read 5528 times)

flyboy8458

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KLAX and US Cities X - LA
« on: February 23, 2013, 10:57:18 pm »
Is there any conflicts with using FSDT KLAX and Aerosoft's US Cities X - LA?

Hnla

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Re: KLAX and US Cities X - LA
« Reply #1 on: February 24, 2013, 12:15:18 am »
No, because US Cities X Los Angeles covers an area downtown, and KLAX is miles away. And KLAX doesn't cover anything outside the airport

flyboy8458

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Re: KLAX and US Cities X - LA
« Reply #2 on: February 24, 2013, 01:22:59 am »
That makes sense Boone!  Thanks.  The only reason I brought it up is that they show a pic of KLAX in the product promo! 

kozmicelly

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Re: KLAX and US Cities X - LA
« Reply #3 on: February 24, 2013, 03:50:36 pm »
"US Cities X Los Angeles" has KLAX bgl (AF2_KLAX.bgl).
And "US Cities X Los Angeles" covers vast area down to Long Beach.
So, I renamed "AF2_KLAX.bgl" to "AF2_KLAX.bg0", because some program(s) read(s) every bgl files in every scenery folders.

Elly
« Last Edit: February 24, 2013, 04:18:25 pm by kozmicelly »

flyboy8458

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Re: KLAX and US Cities X - LA
« Reply #4 on: February 24, 2013, 07:53:30 pm »
Interesting!  Good to know. Thanks!

FlyingOger

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Re: KLAX and US Cities X - LA
« Reply #5 on: February 27, 2013, 09:39:15 am »
Only issues are, USC has only day textures, so looks like a massive brownout at night, and also is a massive Hog on framerates due to the number of 3D polys... and honestly, even at day it looks like a pile of dung since the textures are total crap. One of the purchases I definitely REGRET.