I've had no problem with OOM issues with any other piece of scenery, ever, on this rig. Problems started after the installation of CYVR (for example - no problems what-so-ever with Fly Tampa Montreal and that's one bear of a scenery for detail too) so the problem is CYVR.
No, it's not, and if you followed all the discussion about OOMs, it was clear that CYVR is not the problem, other than that is a fairly large scenery which lies in an ALREADY problematic area, which is taking quite a bit of memory even with default scenery only, but with many 3rd party add-ons available to add.
Is there a similar product such as "Orbx Montreal" or "Montreal city+" ? That's a difference between the two areas. Unless there was *another* comparably detailed scenery for CYVR Airport, there are no grounds for any correct comparison with anything else.
In Vancouver i run it with Orbix PNW
That's what I've thought. So, why, "the problem must be CYVR" ?
Yes, the airport is taking quite a bit of memory, but as explained countless of times here, it's the sum of everything *and* your settings that cause OOMs, it's never a single product. But again, people always put the blame on the last installed product "because the problem didn't happened before".
As explained several times already, suppose you bought CYVR first, and use it only with default airplanes. Of course, you wouldn't see any OOMs. Then buy the PMDG, which is taking more than 800MB for itself, boom...instant OOM. Who's fault is then ?
The correct answer is, none. Or, if you prefer this, the sad fact the FSX is not developed anymore, and we can't expect a 64 bit version anytime.
What exactly is the problem here , I have no idea. I've got more than enough horsepower to run everything else.
You can have all the horsepower in the world, it won't change that fact that FSX, being a 32 bit application, has an absolute limit of 4GB of available memory, regardless how much ram you have in your system.
This means, you just can't expect to keep filling FSX with add-ons, at a certain point your memory is going to end, and there's no other solution than to lower your setting, or use less add-ons in a certain area, or a combination of that.
When in demo before purchase the 3-5 minutes the scenery ran it was spectacular
Of course it does. And of course there's not the slightest difference between the purchased version and the demo version.
I hope the situation can be resolved because CYVR is that good.
The situation has already been resolved with the 1.1 installer, which gives you the option to decide the texture resolution for ground textures and dynamic shadows, which greatly reduces memory requirements.
With ground textures at 2048 and shadows textures at 1024, CYVR still looks good, and will take LESS memory than KLAX. And nobody talks about OOMs at KLAX, because the default scenery there is entirely different than CYVR (the different landclass trigger a way sparse autogen), there's no "Orbx South California" to buy, no popular addons for the city, no pesky Seattle nearby, etc.