Author Topic: New JFK?  (Read 5332 times)

bradley27

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New JFK?
« on: November 26, 2012, 09:57:19 pm »
Was just curious on the subject that at one stage i remember seeing somewhere. Is there still the plan to remake KJFK? I think many of your newer techniques used in LAX could be used on JFK. Also i feel that the base image that JFK currently sits looks abit like a googlemap type image and doesnt seem as clear as your other projects. By no means do i mean any offense by this i just wanted to know if this was still on the agenda post Vancouver to "reboot" this airport?

virtuali

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Re: New JFK?
« Reply #1 on: November 27, 2012, 03:47:51 am »
Yes, JFK is probably the first candidate for a total remake. But will take several months, possibly the best part of 2013 so, it's really too early to discuss it.

It's a very common misconception the JFK photoreal background, is of somewhat less resolution compared to our more recent works.

That's simply not true, the resolution and quality of that background is as good or even better than all our other sceneries but, the unique thing about it that, instead of using what was standard in 2008 when it was released, which means FS8 ground polygons (we don't do that since KDFW), in order to save the maximum amount of fps possible, since FS8 ground polygons are very slow, we used instead a native FSX photoreal background.

This has the advantage of being much faster but with the disadvantage that we basically lose control about the final sharpness, because that type of ground scenery might be sharp or not depending on a LOT of factors like settings, performance, multi-core optimizations, tweaks, vsync, etc. When things gets overloaded, FSX lowers the photoreal resolution automatically, hence the "blurries", which affects many photorealistic sceneries.

This also gave us compatibility with DX10 very early, but back then nobody basically used it...

The way we do backgrounds now, like in KDFW, KLAX and CYVR ( different methods, with each one being a constant improvement over the previous one), which are 100% native FSX code with the help of the Addon Manager/Couatl programs (otherwise the SDK wouldn't allow it) we have the total control on appearance, we also have access to shaders so we have special effects like wet appearance, bump mapping, specular mapping and control over detail textures without having to add any polygons, but we don't suffer from blurries, since the ground is not really a "photoreal" terrain, so FSX can't ruin it trying to "optimize" it...

bradley27

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Re: New JFK?
« Reply #2 on: November 27, 2012, 11:39:57 am »
Well thanks for the break down in reply. As many would agree a rebooted JFK would be wonderful. All the best.
Ciao

DMac10121

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Re: New JFK?
« Reply #3 on: January 09, 2013, 05:18:57 am »
Yes, JFK is probably the first candidate for a total remake. But will take several months, possibly the best part of 2013 so, it's really too early to discuss it.

It's a very common misconception the JFK photoreal background, is of somewhat less resolution compared to our more recent works.

That's simply not true, the resolution and quality of that background is as good or even better than all our other sceneries but, the unique thing about it that, instead of using what was standard in 2008 when it was released, which means FS8 ground polygons (we don't do that since KDFW), in order to save the maximum amount of fps possible, since FS8 ground polygons are very slow, we used instead a native FSX photoreal background.

This has the advantage of being much faster but with the disadvantage that we basically lose control about the final sharpness, because that type of ground scenery might be sharp or not depending on a LOT of factors like settings, performance, multi-core optimizations, tweaks, vsync, etc. When things gets overloaded, FSX lowers the photoreal resolution automatically, hence the "blurries", which affects many photorealistic sceneries.

This also gave us compatibility with DX10 very early, but back then nobody basically used it...

The way we do backgrounds now, like in KDFW, KLAX and CYVR ( different methods, with each one being a constant improvement over the previous one), which are 100% native FSX code with the help of the Addon Manager/Couatl programs (otherwise the SDK wouldn't allow it) we have the total control on appearance, we also have access to shaders so we have special effects like wet appearance, bump mapping, specular mapping and control over detail textures without having to add any polygons, but we don't suffer from blurries, since the ground is not really a "photoreal" terrain, so FSX can't ruin it trying to "optimize" it...


It has been mentioned a few places before. Is it definitely happening? Has any work started on it? If so, what will the cost of the update look like (ie. the price, discounts for existing customers, etc...) Lastly, less than a year seems short. YVR was a year and a bit, and JFK is much bigger. Will it be rebuilt from scratch, a brand new airport, or will it just be a ground update and slight building alteration? Either way, after the insane YVR I can not wait for this new update! Again, I realize that no matter what it is still a long ways away, and is not something to be asking for screenshots, etc... from.



Thanks!

virtuali

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Re: New JFK?
« Reply #4 on: January 09, 2013, 11:42:25 am »
It has been mentioned a few places before. Is it definitely happening? Has any work started on it? If so, what will the cost of the update look like (ie. the price, discounts for existing customers, etc...)

JFK will be updated, but we are still deciding right now how to handle it. There are many options, and price is probably the last to be considered, because it's directly related to the amount of work involved.