Author Topic: Pushback -turning radias  (Read 3102 times)

psykie

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Pushback -turning radias
« on: September 29, 2012, 09:16:13 pm »
Hello

Hey, GREAT product!! I am having fun with GSX.  It has really made my FSX come more alive.

QUESTION:  Is there a way to "Tighten" the pushback turning radious so that when my Lear is pushed back in the Genreal aviation tarmac area the pushback vehicle doesn't push my aircraft into the other bizz jet on the tarmac?  I have seperated my "parking spots" but I was just curious if the turning radious can be manipulated.  Let me know if I'm being to "Nit-Picky" here.  But, never hurts to ask.

Matthew
« Last Edit: September 29, 2012, 11:03:53 pm by psykie »
Matthew
i7-4770K3.5Ghz OC 4.5Ghz on a Z87-Pro ASUS MOBO, with a 240GB SSD for FSX only, 16gb/2400 Vengence DDR-3, Nividia GeForce GTX 780, on Win 7, 64 bit operating system.

virtuali

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Re: Pushback -turning radias
« Reply #1 on: September 30, 2012, 12:07:39 pm »
The pushback turning radius is affected by the placement of AFCAD nodes around the parking, GSX will turn so that the airplane will end up on the first available node and aligned on the taxiway so, if you want to have tighter turns, the first taxiway should probably be closer to the parking.