Amigo...
Thanks for the good words. Yeah, for the last year or so, JIMI and I have worked together modding and developing, even tho we took different paths on things (ie. Sludge vs FSXBA weight balance/flight dynamics/XML usage). I figure it just gives people more variety and something else to choose, depending on their flying style or whatever they end up liking... thats why I put it out there on its own thread. Our two birds really show the reason this board is successful (IMO), because FSX simmers get to have inputs and have those weighed against reality (real world Hornet drivers), NATOPS, and FSX limitations (4.0 glideslope, default F-18 non-collimated HUD). Somethings get included, some dont.
The best part is, the more you get into either the Sludge or FSXBA Hornet, the more you realize you can CHANGE the particulars (2D HUD brightness, INIT file settings) to your own liking. Pull up my profile, go back to my earliest posts in '09 and have a good few laughs at HOW LITTLE I knew about modding/tweaking and FSX in general. Then you'll see how much you can learn and accomplish IF you really want to put the time and effort to learn how FSX and the Hornet tick. Plus, we have such good SUPPORT here from alot of good people, namely Jivko Rusev (JR, who remade the Scott Printz HUD to what we use in today); Serge (FSXNAVYPILOT), who made the many SludgeHornet gauges (Blackbox, IFLOLS, AoA Indicator and outside lights) as well as the growing vLSO program; Ray Gagnon, who did several of the repaints; MikeB54, who's son Chris got us some actual F/A-18C sim time out at MCAS Miramar; and the many others that have contributed in some way to helping us get a better Hornet out there. Its just a great forum and community here that wants to improve the product.
There have been posts that the new Enterprise will use a 3.5 glideslope on an ALTERNATE FLOLS version they have built. Interested to see how that works out. BTW, I can get pictures, but if you have REX2, the CARRIER FLOLS is now visible out to around TWO MILES TCN from the ship. Not sure why that works as it does but just some FYI.
You should be able download the tanker from Flightsim.com site. Just go there and Search Files, then type in KC-135 Navy Drogue, and the version adapted for FSX should come up. If you dont have a membership there, you might have to get one, but other than that, its simple and free.
Thanks again...
Later
Sludge