Fellas...
In regards to IRIS' legacy Hornet, I hope it comes with more VC and HUD functionality/realism than the default. The radar/weapons/avionics would be nice but I consider that "icing" on the cake. First and foremost, I want as close to real-world functionality in the cockpit as they can program. From the big things, such as Aerosoft F16 Viper-level HUD (collimation/conformal and projection style), close to real world VC perspective/layout/correct eyepoint, FULL MPCD/HSI/GPS Moving Map integration, better "closer to real world" FCS (engines, aerodynamics, flaps) and flight regime modeling. And the small things, AoA Indexer Hook Bypass functionality, more cockpit switches that work as they are supposed to on the real thing, master caution reset, FCS avionics control panel/reset, etc.
Once they get that implemented, then I'll be happy if they turn their sights on realistic radar and weapons employment.
Later
Sludge