i know you said that "there won't be passenger stairs coming" but Let me tell you something..: Will you develop a compatible "convoyer belt" in the future??/
We'll surely do, and we need stairs that reach lower heights too.
that should be possible cuz AES belt match perfectly to the cargos doors...
That's not a meaningful comparison: if we used a simple animation like AES, it would have been fairly trivial to modify the belt loader to just go down a bit more. Since our belt loader is way more complex, with visible luggage, an human character that picks it up from the belt and move them to the baggage train, they must all be coordinated together, so it's way more complex to add an entirely new baggage loader in GSX, since it's without any doubt the most complex animation sequence we have.
i think it's "FSDT_Baggage_Loader" but anyway i don't understand anything in the cfg, can you tell me which parameters i have to set to tweak or remove the constrains
Yes, it's that one, but it would be easier to simply raise the doors of the airplane to be at least 1.2 m, the final effect will be the same.
However, I'll see if I can just tweak the baggage loader animation a bit, without disrupting all the rest, it's much better this way.