Hello, I tried to use the trick in the other post to disable all doors except for the front cabin door in AES, the follow me works fine, but now I have two marshallers and all the gsx vehicles disappear when approaching the gate.. Am I missing something or are they not compatible together? I'd like to keep AES for the jetways, but get rid of the marshaller.. The AES vehicles no longer appear (which is good) but the baggage, fuel truck, etc don't show up in GSX.. Thanx in advance for any help..
Hello,
I have the same issue in Aerosoft sceneries (actually I have just tested Munich and Barcelona El Prat so far) I bought the GSX a couple of hours ago and start testing in different sceneries. It works great in default and freeware sceneries, but there is this glitch in Aerosoft sceneries with AES. I did exactly the following:
There is a simple solution for using both together perfectly except the marshaller everything works as i want.
I did the following with my little NGX
I have deselected all doors except 1L for the Jetway so no vehicles will come up the only thing you now use with AES is: Jetway and the Marshaller next to the front wheel.
Than i have just started to use GSX features and everything worked perfectly together! Do not request pushback vehicle of AES since the GSX has pwned my miles (i just tested it on KLAX and PHNL) i will OFC buy it soon as possible!
However, when I started GSX by Ctrl+F12 and select any service, required service vehicles appear initially but disappear later when they enter the gate area. This is only applicable to vehicles, GSX marshaller still visible all the time (even the towbarless tractor he is standing on is not visible so it looks like a levitation show

When I request catering for example catering trucks approach to the aircraft but just after getting in line with the tail while maneuvring to the door they disappear and service is not delivered. In case of pushback, Service is delivered with an invisible tractor. In a boarding/deboarding request, rear stair, luggage train and pushback tractor which their initial positions already in the gate area just blink once when requested
Regarding the comments of "FlyNext", this may not be a problem in FSDT sceneries, but in Aerosoft ones there might be an interoperability issue. Assuming that majority of AES users would like to use both product together, I would like to report the issue in detail. Of course, if somebody offers a bypass I will be more than happy.
By this opportunity I would like to thank FSDT people for their great contribition to FSX world.
Best regards,
Suavi Akar