Author Topic: American Airlines tug  (Read 18068 times)

MWR

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American Airlines tug
« on: December 16, 2011, 11:18:37 am »
Hi All.
         Firstly, let me say I've just purchased KJFK and KORD and they are beautiful pieces of work! Absolutely love them both. However, I've got a small problem which I suspect is not just me as it occurs at both airports and is the only problem I have.
         There is an American airlines tug in the active FSDT apron fleet which has the ability to levitate! The tug procedes normally but has no wheels. I've tried a search to see if anyone else has spotted this but with no luck. I'm surprised  I'm the first. I don't think this is just a problem I've got.

Mike

Papagiorgio

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Re: American Airlines tug
« Reply #1 on: February 06, 2012, 08:43:46 pm »
I have the same problem.  It   wheels around the airport with no wheels.  I've got all the updates, but no wheels.  Since American Airlines is now in bankrupcy, I guess the tire supplier is not delivering any more rubber to them:)

George

virtuali

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Re: American Airlines tug
« Reply #2 on: February 06, 2012, 08:54:47 pm »
Do you have the SmallPartsRejectRadius tweak set to an high value ? Try to set it a 2 or 1 (1 it's default) and see if the wheels come back.

Papagiorgio

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Re: American Airlines tug
« Reply #3 on: February 10, 2012, 03:46:22 am »
Ive got it to 1 and no joy.

Papagiorgio

richard99

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Re: American Airlines tug
« Reply #4 on: March 04, 2012, 05:51:26 pm »
Same problem here. It is still present with the KORD V2 update.

MWR

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Re: American Airlines tug
« Reply #5 on: March 06, 2012, 08:05:45 am »
It also makes an appearence at KJFK as well. I've spotted it around G pier.

SWVA4592

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Re: American Airlines tug
« Reply #6 on: March 07, 2012, 12:42:50 am »
And also at PHLI for the fire truck.

Michael Pettis

richard99

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Re: American Airlines tug
« Reply #7 on: March 15, 2012, 10:37:11 pm »
any solution there?

 ???

virtuali

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Re: American Airlines tug
« Reply #8 on: March 16, 2012, 11:24:22 am »
I'm sorry, but we checked, and we can't reproduce the problem, maybe it's a graphic memory corruption problem, try to use with different settings of the HIGHMEMFIX setting. Relaunch FSX before trying with a new setting.

MWR

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Re: American Airlines tug
« Reply #9 on: September 04, 2012, 06:06:57 am »
Hi All.
       I thought I'd just post to say that I've recently changed my PC and on the new system this problem has gone. I realise this probably doesn't help those others who have the issue very much other than that it does seem to occur with a particular system set up. I was running FSX deluxe with sp1 & sp2 using vista 64 bit and a GTX580 graphics card. The new set up of FSX gold with acceleration pack, W7 pro and a GTX680 and the no wheeled tug was back rolling along.

Mike

deltamike172

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Re: American Airlines tug
« Reply #10 on: September 17, 2012, 04:16:31 am »
Is there a way to disable all ground animated traffic by removing a file? 

virtuali

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Re: American Airlines tug
« Reply #11 on: September 17, 2012, 09:39:13 am »
Is there a way to disable all ground animated traffic by removing a file? 

You mean default ground traffic ? Wouldn't be easier to simply set its slider in the Graphic settings to minimum ??

deltamike172

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Re: American Airlines tug
« Reply #12 on: September 17, 2012, 06:19:44 pm »
No, that is set at None in my system.  I'm talking about the tugs and vans that cruise around FSDreamteam ramps and I'm constantly running them over.  Also, removing these in previous versions and other sceneries tends to increase my frame rate by 3-5fps. 

Thanks,
dm

virtuali

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Re: American Airlines tug
« Reply #13 on: September 17, 2012, 07:27:59 pm »
Lower your Scenery Complexity settings, and vehicles will progressively disappear.

richard99

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Re: American Airlines tug
« Reply #14 on: September 30, 2012, 10:02:16 am »
I have this problem as well and confirm that this problem is also present at KDFW.
However, some flights ago I saw that moving closer the tug its wheels suddenly appeared, then disappeared again when moving far from it. Maybe it can help the solution.
I don't remember the value of SmallPartsRejectRadius in my FSX.cfg, but I will give a look.
Bye.

Riccardo