I came across this forum a few days ago and was delighted to find a goldmine of carrier related information. A big thankyou to all the contributors.
It got me thinking again about how to do a tour of duty on moving carriers and I worked out a method (something I've wanted to do for a while but everything I read over the past few months said it couldn't be done).
Basic method:
The first flight starts at a land base. Fly to the sea.
After a while place a carrier in front of you, set it moving and land.
Save the flight as follows:
Park somewhere near the middle of the carrier, nose to carrier heading.
Pause
Save the flight
Take off and trap until it's time to go, saving after every successful trap.
Next time:
Load the flight
Menu - World-map
Set height to 70ft
Set airspeed to zero
Place the carrier at user position
Set the carrier moving
Unpause (the plane might roll forward)
Take off and trap until it's time to go, saving after every successful trap.
Notes:
Sometimes you need to load the carrier twice (the first time it can be placed miles away for some reason)
You may or may not need the ArrestorCable program to get a good launch
Crash mitigation - I have a flight called 1 that I save to just before the break (four keystrokes ; 1 enter enter). If I crash on landing I end up there again (800ft on carrier heading). The carrier will have moved forward a bit but that's OK.
When you set the height and airspeed you can change the carrier heading at the same time if you need to.
Fsrecorder works well if you want to do simultaneous launch and/or formation work. Keep the carrier stationary until you're ready to launch and note how many seconds you are into the recording when you set the carrier in motion. For the second plane set the carrier in motion at the same time. DO NOT save after trapping (you can save on the last trap when you no longer wish to use this recording).
If you forget to pause before saving you'll need to pause pretty quickly after loading.
The request position is effectively a VOR/DME.
I use Plan-G to avoid the land. But the default map is probably OK.
I've set up four carriers on tour starting at different Naval bases. Two with FA18s, one with Goshawks and one with Prowlers. I'm having so much fun it shouldn't be legal.