Author Topic: Ultimate Traffic 2 and KLAX  (Read 16028 times)

Bert Groner

  • Jr. Member
  • **
  • Posts: 75
Ultimate Traffic 2 and KLAX
« on: September 20, 2011, 04:04:47 pm »
Hi everyone!

Thanks to FSDT for making and relasing KLAX for FS X!

With Ultimate Traffic 2 (http://www.flight1.com/products.asp?search=true&filter=all&txtsearch=ut2list) which I use in these days to compare it with MyTraffic 2010 I see lots of planes which will never be there in real life such as some 737 from Baltic and A320's or Dash' from SAS. Some of as well lots of A340 (PAX) from SAS are parking in the cargo areas of KLAX as well as Air Force One is parking at D 8 (9?).

Are these issues of UT 2 only or is it a problem with the AF-file which you may be able to fix?

Thanks a lot in advance!

Bert

Bruce Hamilton

  • Beta tester
  • Hero Member
  • *****
  • Posts: 1768
Re: Ultimate Traffic 2 and KLAX
« Reply #1 on: September 20, 2011, 04:35:26 pm »
I suspect a lot of it is due to the fact that all parking spaces are flagged as Ramp GA to prevent default aircraft from showing up.  Aircraft flagged with parking codes as Gate don't know where to go.
Intel Core i7-4790 Haswell 4.0 GHz EVGA Z97 Classified EVGA Supernova 850 G2 G.Skill Ripjaws 16GB Western Digital 1TB GeForce GTX 780 Superclock

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51443
    • VIRTUALI Sagl
Re: Ultimate Traffic 2 and KLAX
« Reply #2 on: September 20, 2011, 06:12:22 pm »
There are two different issues here:

- Airplanes that shouldn't appear at KLAX at all (like a SAS Dash), yet they do, it's not a problem of the scenery, it's surely a problem of the Traffic schedule, which is the database that tells what airplanes should depart/arrive at a specific airport

- Airplanes that should appear at KLAX, but park in the wrong places, it's likely due to the fact they have been flagged as GATE only in the atc_parking_type parameter in their aircraft.cfg file and, since KLAX (like JFK too) have most of their parking stands flagged as RAMP, to get rid of default ground vehicles, those airplane will find other spots.

It's probably best to fix the aircraft.cfg and change the line in the aircraft.cfg that reads:

atc_parking_type=GATE

into:

atc_parking_type=GATE,RAMP

This means, those airplane will still PREFER GATE (since it's listed as first), but they will be *allowed* to go to a RAMP, if there's no GATE available.

By changing our AFCAD, the default vehicles would reappear, clashing with our own vehicles, and the same will happen at every airport (not just ours) that use this method so, the best solution is to act on the aircraft.cfg files.

data63

  • Full Member
  • ***
  • Posts: 123
Re: Ultimate Traffic 2 and KLAX
« Reply #3 on: September 20, 2011, 11:14:20 pm »
I use KLAX with UT2 (latest Schedule) - no Problem and all Planes are parked where they should be to. (just tweaked a little for ANZ and "old" NWA Planes)

Even if the parking spots are marked as "RAMP" should be no problem as the airline code is the major score when choosig a parking spot.

UT planes that are completely "out of region" can (in my opinion) only happen if there is some error in the assigning of repaints inside of UT2.

If you've Traffic Viewboard - maybe you could check the repaint assigned to a flight

Happy landings

Juergen

Thunderbird Fan

  • Newbie
  • *
  • Posts: 21
Re: Ultimate Traffic 2 and KLAX
« Reply #4 on: September 21, 2011, 01:03:54 am »
Quote
Air Force One is parking at D 8 (9?).
Well times are tough the Gov't needs to generate a little more revenue. :P

duckbilled

  • Jr. Member
  • **
  • Posts: 83
Re: Ultimate Traffic 2 and KLAX
« Reply #5 on: September 21, 2011, 02:32:42 am »
I'm also using UT2 and I am not seeing anything like you are describing. I highly doubt UT2 is the culprit.

You said you are comparing it with MYT? Could those be files from a program other than UT2 - perhaps MYT?

data63

  • Full Member
  • ***
  • Posts: 123
Re: Ultimate Traffic 2 and KLAX
« Reply #6 on: September 21, 2011, 09:24:32 pm »
I'm also using UT2 and I am not seeing anything like you are describing. I highly doubt UT2 is the culprit.

You said you are comparing it with MYT? Could those be files from a program other than UT2 - perhaps MYT?


second that

also UT2 doesn't have any "Air Force 1" - maybe MyT X is active and uses non standard parking codes as it brings it's own AFCADS (which wouldn't be very smart as it creates all kind of problems with 3rd party AFCADS that use the standard

If there are no "matching" parking spots left FSX will park any aircraft on the next "available" spot with the right size

Happy landings

Juergen

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51443
    • VIRTUALI Sagl
Re: Ultimate Traffic 2 and KLAX
« Reply #7 on: September 21, 2011, 09:59:09 pm »
You might want to check if you still have the traffic.bgl from My Traffic in the fsx\Scenery\World\scenery folder. If it's there, it means you are seeing both schedules together, the MTX and the UT2 one. Note that, UT2 doesn't use a traffic.bgl file, it has its own internal database, so you will still have double data even if you see only one traffic.bgl file (or two: the default one and the one from MTX)

Bert Groner

  • Jr. Member
  • **
  • Posts: 75
Re: Ultimate Traffic 2 and KLAX
« Reply #8 on: September 22, 2011, 12:19:23 pm »
Hello to all here!

I have deinstalled MYT with it's routine before I installed UT2 after a restart of the computer - though the complete folder was there which I have deleted manually now.

And I've checked for the MYT traffic.bgl within scenery/world/scenery and found none. Do you know the correct name? Is it simply "traffig.bgl" as mentioned before?

The Air Force One is gone now obvious but still a lot of (small) SAS planes are there - like here:



I've checked for the correct path to UT 2 inside FSX.CFG which is existent as

SimObjectsPath.6=SimObjects\UT2 Aircraft

There was no entry for MYT left.

Thanks for any further help!

Bert




virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51443
    • VIRTUALI Sagl
Re: Ultimate Traffic 2 and KLAX
« Reply #9 on: September 22, 2011, 01:08:38 pm »
And I've checked for the MYT traffic.bgl within scenery/world/scenery and found none. Do you know the correct name? Is it simply "traffig.bgl" as mentioned before?

The Air Force One is gone now obvious but still a lot of (small) SAS planes are there - like here:

I don't know the correct name, don't have My Traffic installed, it's possible it's not even located here.

In any case, I would like to keep pointing out, this problem doesn't have anything to do with KLAX scenery.

If you are seeing an airplane of an airline that is not supposed to appear at a specific airport, there's only ONE possible explanation, and it's the traffic schedule, not the scenery AFCAD or the aircraft.cfg. The schedule is usually in the traffic.bgl, although different products might use different names, but it's a "traffic.bgl" anyways, meaning a .BGL that contains AI schedules.

UT2 is an exception, and doesn't use a traffic.bgl, but its own internal database, managed with its own utility.

The airport AFCAD or the aircraft.cfg files come into play ONLY if we need to fix a parking position of an AI airplane that IS supposed to be at that airport.

flapsup

  • Jr. Member
  • **
  • Posts: 99
Re: Ultimate Traffic 2 and KLAX
« Reply #10 on: September 22, 2011, 01:19:09 pm »
Do you have EKCH addon scenery ? as that addon airport populates the world with SAS AI. It is a pain for many, I do not know why the author does add AI to his scenery, as most have AI addon packages. He must be a SAS fanboy.
« Last Edit: September 22, 2011, 02:54:31 pm by flapsup »

Bert Groner

  • Jr. Member
  • **
  • Posts: 75
Re: Ultimate Traffic 2 and KLAX
« Reply #11 on: September 23, 2011, 11:05:40 am »
Hi all here!

@ Umberto: I've never blamed KLAX to be the reason of this problem. I've just asked as I'm not a specialist in AI traffic and I'm sure this fourm is the right place for doing so...  ::)

@ Flapsup: Thanks for that maybe important hint - will have o a look on this as I for sure have it istalled for testing/reviewing reasons.

Best for now!

Bert

flapsup

  • Jr. Member
  • **
  • Posts: 99
Re: Ultimate Traffic 2 and KLAX
« Reply #12 on: September 23, 2011, 11:52:38 am »
Hi all here!

@ Umberto: I've never blamed KLAX to be the reason of this problem. I've just asked as I'm not a specialist in AI traffic and I'm sure this fourm is the right place for doing so...  ::)

@ Flapsup: Thanks for that maybe important hint - will have o a look on this as I for sure have it istalled for testing/reviewing reasons.

Best for now!

Bert
I am quite certain that is the problem Bert, let us know how it goes.

Cheers
Julian

Bert Groner

  • Jr. Member
  • **
  • Posts: 75
Re: Ultimate Traffic 2 and KLAX
« Reply #13 on: September 23, 2011, 12:09:37 pm »
I've just deinstalled EKCH made by Scansim. And what should I say? SAS is gone in complete on KLAX. Thanks Julian, for ths important hint.

Now I've less AI traffix but now it looks better than ever - will talk the the developer of Scansim about this issue.

Have a good time!

Bert

virtuali

  • Administrator
  • Hero Member
  • *****
  • Posts: 51443
    • VIRTUALI Sagl
Re: Ultimate Traffic 2 and KLAX
« Reply #14 on: September 23, 2011, 01:07:04 pm »
@ Umberto: I've never blamed KLAX to be the reason of this problem. I've just asked as I'm not a specialist in AI traffic and I'm sure this fourm is the right place for doing so...  ::)

Yes, I know you weren't blaming it but remember, people don't always read threads entirely, that's why I wanted to clarify this isn't a KLAX support issue, for the benefit of others that might read this thread, maybe years from now...