Author Topic: IFLOLS/Trap gauge for Dino F-14?  (Read 3992 times)

nicka117

  • Newbie
  • *
  • Posts: 30
IFLOLS/Trap gauge for Dino F-14?
« on: August 01, 2011, 07:49:51 pm »
Is this really hard to add to different planes or really difficult?

Would love to be able to see the meatball better with the f-14.

Also, is it possible to remove the HUD glass all together so it is completely clear? Just the floating symbology?
« Last Edit: August 01, 2011, 07:51:38 pm by nicka117 »

GOONIE

  • Sr. Member
  • ****
  • Posts: 483
Re: IFLOLS/Trap gauge for Dino F-14?
« Reply #1 on: August 01, 2011, 08:22:43 pm »
Nicka,
You will need to update the F-14's panel.cfg and also add the IFLOLS.CAB and carrier landing guange folder from the Sludge panel folder to the F-14 panel folder (just copy and paste these).

for the panel.cfg, add the following line at the top of the file, replace XX with the next sequential number.

WindowXX =IFLOLS/TrapGauge

Then add further down in the .cfg file (use the same number you used at the top of the file, XX)


[WindowXX]
size_mm      = 1024         // smaller size w/ bigger LCDs (1920x1200) = 300, 100
//position   = 1            // 1 = upper center, 4 = center, 3 = left center
window_size     = 1.000, 1.000 // 0.156,0.083 // window_size= 0.2, 0.204 deflt; 0.156, 0.083 for 300,100 at 1920x1080
                               // window_size= 0.1875, 0.143 for 1024x768; 0.2, 0.204 for 1920x1080
                               // window_size= 0.2, 0.183 for 384, 220 at 1920x1200
window_pos   = 0.000, 0.000 // 0.422, 0.85   
background_color= 0,0,0
visible      = 0
ident      = 10050

gauge00=IFLOLS!IFLOLS.xml, 220, 700, 150, 75 // smaller size, bigger LCDs (1920x1200) = 0, 0, 300, 100
gauge01=Carrier_Landing_Gauge!Carrier_Landing_Gauge.xml, 0, 0, 1024, 1024
"You've got to land here, son. This is where the food is."

nicka117

  • Newbie
  • *
  • Posts: 30
Re: IFLOLS/Trap gauge for Dino F-14?
« Reply #2 on: August 01, 2011, 09:21:20 pm »
Awesome, Thanks Capthaltli.