SPAZ...
Thanks for the updated info on both documents. I think the 1991 document pretty much says it all, in regards to Wind Over Deck affecting approach speeds. While the 1964 document shows HOW we came about to having a FLOLS where it is and the setup of the lights on the FLOLS and the deck and why they are there. I'm guessing that Supers landing slower is a response to this real world "problem"? I know JJ has talked about Tomcats landing slow (130s) and I know the Supers can land slower with more ordnance and fuel, so maybe it was designed that way? Again, the reason I brought this up was REAL WORLD Y/T videos showing Hornets landing in the low 140s and our FSX Hornets (manual FULL flaps) landing in the mid-to-low 130s. Some disconnect was happening (FSX to real-world) and this bit of information (1991 document) clears that up.
Serge...
I would venture to say: "Roger Ball, 32 knots" would work fine, as we know where the wind is coming from. Knowing this is FSX and how to set the wind up to be 9-10 degrees off BRC, this should work universally. I would add to that, WoD should be 35-38 knots, given we are at a 4.0 glideslope and LSO NATOPS says: "A BA (basic angle) setting of 3.5 is most commonly used, with 4.0 used for higher wind-over-deck conditions (38+ knots)" So "Roger Ball, 38 knots". In actuality, I've only seen this used ONCE on Y/T videos but that was carrier landings at night with pitching deck. I'm assuming its used with alot of HOOK-to-RAMP clearance requirements but since we are stuck with FSX 4.0 Meatballs, we have to go with that.
Later
Sludge