Author Topic: Help with weapons pack uprising  (Read 16501 times)

lvflyer

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Re: Help with weapons pack uprising
« Reply #15 on: February 12, 2011, 07:45:29 pm »
True that if we don't rally.  If it's of God it will stand if not it will fall.

JamesChams

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Re: Help with weapons pack uprising
« Reply #16 on: February 12, 2011, 08:20:27 pm »
... If it's of God it will stand if not it will fall.
Couldn't agree more, Bro! :)
"Walk with the wise and become wise; associate with fools and get in trouble.” (Prov.13:20 NIV)
Thank you very much.
Sincerely,
From,
  James F. Chams


JamesChams

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Re: Help with weapons pack uprising
« Reply #17 on: February 13, 2011, 01:54:24 am »
Check this out...  8)


...now, tell me if a payload drop isn't essential to the end of this movie?  Right ???
"Walk with the wise and become wise; associate with fools and get in trouble.” (Prov.13:20 NIV)
Thank you very much.
Sincerely,
From,
  James F. Chams


fael097

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    • my hornet [WIP]
Re: Help with weapons pack uprising
« Reply #18 on: February 13, 2011, 02:21:26 am »
lol when it opens and its empty, you're like FFFFFFFUUUUUUUUUUU

SUBS17

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Re: Help with weapons pack uprising
« Reply #19 on: February 15, 2011, 08:56:05 am »
You can get a nuke mod for FSX which would go well with that.

lvflyer

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Re: Help with weapons pack uprising
« Reply #20 on: February 15, 2011, 09:56:40 am »
If it's the one on youtube and the one I'm thinking about it is lame.  Built for FS9 will not act like droppable object and won't detonate at pre-determined AGL.  We are in the process of modifying many bomb effects that will be freeware and will work and be seen by all with freeware client connected by simconnect.  By the way I ran into this at AVSIM http://www.avsim.com/pages/0901/carenado_story/carenado_copyright_allegations.html
.  This is what I'm talking about and just one of many examples of the garbage that goes on.