Like the previous member I also saw this issue, also the wheels & the front of the jetway aircraft connection bridge has this issue until I zoom in very close, is this something which cannot be altered by increasing a setting?
That's LOD optimization, your view was fairly distant.
It's not a setting you could change yourself, because it would require the jetway object to be recompiled so, we need to make a choice that could be good for everyone, since it can't be changed dynamically, like being tied to a complexity slider.
The issue is: we have about 300 jetways so, if you make a change that will affect the impact on one, it will affect many of them at the same time so, we need to be careful with jetways, specifically at *this* airport.
I know you have strongly penalized this scenery to improve FSX but I think the FS9 customers would have liked a little more action at DFW,
We haven't "penalized" anything in FS9. We just made the FS9 version just like any other scenery we did so far, but used a completely new method in FSX, which is not possible in FS9 so, there wasn't any other way to do KDFW in FS9 other than this.
The issue is, for THIS particular airport, which is so big, the FSX method (which, as I've said, can't be done in FS9 in any way) result in much better performances, up to the point that the FSX version runs about the same fps than the FS9 one, although it has LOTS more stuff to display.
Which means, there wasn't that much room to spare in FS9 for fps optimization so, it's exactly the opposite: we had to try our best to mantain a reasonable frame rate in FS9, because we couldn't use our new technique as in FSX, because it requires some FSX specific code.
I know that LOD can affect certain parts of a scenery in a distance but with DFW I am nearly parked before the jetways are normal.
It's not your parking position that affects LOD, it's your *eyepoint* position AND your zoom level. If you zoom closer, the highest LOD will enter.