Umberto, I though that by setting my Mesh to 10m it fixed the problems I was having but I was wrong. I attached some pics. Seems like the bleed thru is in the same places. I also tried disabling MegaScenery Dallas and was faced with the same bleed thru, except that instead of bleeding thru the MegaScenery Dallas photo textures, it bleeded thru the GEX ground textures.
Not sure what else to try. I tried increasing my Mesh to even lower than 10m which if I remember right was 5m, but that didn't help.
Would changing the elevation of the airport help at all, maybe by a foot or so? I will wait until I hear back from you before I change the ADE file, but in the mean time I am out of ideas. I attached the best pics I could but its hard to capture the bleed thru becasue it comes in flashes and therefore is hard to capture.
Thanks
BTW, the first pic of the exterior of the helicopter was taken at one of the fuel boxes. There are some areas like that one where the a/c sink into the ground a little bit. However I dont mind a little ground sink if it will prevent the underlying textures from bleeding thru.