Paco...
Funny you should say that. As youve probly seen, FSXNP has been BUSY with his BlackBox gauge, which includes a whole gripload of features. Again all freeware, but you can now manually set (using the dial-knob on the VC fuel control panel) BINGO. You can also set Betty for RALT and BARO warnings. The UFC Touchpad can open up the refueling probe AND bring up JR's gauge in one click. He reworked the 2D AoA Indexer, better than the one I had in there, which also includes a "hook carrier/field" switch that gives the 2D Indexer proper NATOPS behavior based on the switch, hook up/down = flashing/steady, gear up/down = off/on, and gear down w/Weight-on-Wheels = deactivation. Also, a "landing lights switch", that lets you auto trigger landings lights when gear dropped, if you want.
Also, I remember you asking about power, along with JR... so I did flight testing with new numbers and you'll really like the new aircraft.cfg power settings now. I got back 11000 static dry thrust, but kept the 1.1 on induced_drag_index and upped the parasite_drag_index to 1.5, so it will not go over .85 mach at FULL MIL. Still maintains approach RPMs in the 85-88 percent, but gives you more power incase you get into a bad underpowered, v/vector-low situation. Now you dont have to use blower to get out of a bad approach. FULL MIL should bail you out of most low energy approaches. JR played with it and seemed to approve, so Ill go with these new numbers til someone else suggests something and flight testing confirms its better.
If you feel comfortable, open your aircraft.cfg and under [TurbineEngineData] change the static_thrust = 11000. Then under [flight_tuning], induced_drag_scalar = 1.1, and parasite_drag_scalar=1.5, there ya go.
I'm also including a .bgl file that gives you a better tanker AI traffic flight plan thats far more realistic than the KSFO plan. Plus, Ill include the new tanker aircraft.cfg that fixes its cruising speed along with ATC identifier. In the refuelling gauge it will list correctly as a KC-135. Remove the old traffic_kc135rt.bgl from your scenery and cut/paste this one in there... And cut/paste the aircraft.cfg into your KC-135T, replacing the old one. You get a far more realistic KSAN-KLAS-KSAN AI flight plan that starts at 1900 Local PACIFIC time. The tanker flies at .65 mach, FL230/FL240 (usaf standard tanker profile: .63 mach, FL220-260). If you want a challenge, enable "winds aloft" and try tanking.
Later
Sludge