Not a GSX problem, of course. It's a side effect of any temporal based antialiasing system ( TAA, DLSS, etc. ), which happens with everything that moves.
The difference between us is that he has a TV and I use a projector.
Quote from: Ursli80 on April 21, 2023, 11:27:05 amThe difference between us is that he has a TV and I use a projector.Projector is probably more visible, both because the image is bigger, but also because it might have more persistence, especially if it's a DLP with a rotating color wheel. It would probably best not to use temporal antialiasing methods in your case.
i made an interesting discovery about my problem. These "veils" can only be seen in the glass gates of GSX.
Quote from: Ursli80 on June 11, 2023, 01:42:24 pmi made an interesting discovery about my problem. These "veils" can only be seen in the glass gates of GSX. That's a very well known limitation of the MSFS graphic engine: multiple transparent objects overlaid are not working very well, it has been reported to Asobo several times, but they say it's not an easy fix, and they suggested to adapt the model to prevent this but, of course, there's no way to create a glass jetway that can be partially retracted, without having multiple sheets of glass on top of each other ( the different sections of the tunnels ), that's how a jetway is.