There are two separate things involved:
- the 99 error, which is specific to the new API, we already reported.
- we need to be sure the generic Simconnect being stuck is really related to the maximum number of objects reached, meaning we need a reproducible case, possibly with no add-ons involved and a sample Simconnect code I'll have to write on purpose, to isolate the issue.
That's the only way to be taken seriously by Asobo.