When you land at an airport, MSFS usually assigns a parking position for you and spawns ground equipment (baggage loader, stairs, pushback tug, GPU, Catering truck, etc.) at this position.
I have noted that when I use the GSX menu to select a parking spot after landing, new ground equipment is spawned at the selected location (as it should), but the ground equipment spawned by MSFS is not removed. As a result of this, if I happen to choose the same parking position in GSX that was already assigned to me by MSFS, both sets of ground equipment are standing around this position. As you can see in the attached screenshot (using the freeware SPJR scenery plus the GSX customization from flightsim.to), things get a bit crowded then - and some animations no longer work, like passengers walking through the stairs from the "default" ground equipment set.
Is there any way to make sure that "default" ground equipment from MSFS is removed whenever I select a parking position via the GSX menu?