Behaviour is as stated above: The editing dots don't disappear and pushback will not start after releasing the parking brakes.
The only common pattern from users reporting the editing dots not disappearing, was always in combination with some other product that creates lots of extra objects, like AIG traffic injector, but it might not be the only one, and it's usually happening more frequently at more dense airports, because there seems to be a limit (not documented anywhere, of course) on the maximum number of objects in the sim, after which Simconnect just breaks and stops creating new objects.
The thing is: Simconnect *does* have an error code called "TOO MANY OBJECTS", but nowhere is documented how it works or how large the limit ( assuming there is one ) is, or if the limit is the overall number of objects visible in a scene, or the maximum number of objects created in a given time, nothing in the SDK ever suggest anything like that, they mostly insist of using multiple LODs level, something we do extensively already.
If this is the case, I don't see any solution other than lowering all settings that might affect the number of objects displayed, like all traffic density sliders.