Select the parking and press Reset in the editor ( the 2d dialog )
Hi Umberto,
There’s something very wrong with the editor as it’s clearly evident by the screenshots I’ve attached. Perhaps the reason you are not able to recreate the issue that I’m experiencing, is that you are using the developer’s version of the editor? If there’s a way to use the same “end user” editor version that we have received, perhaps you could reproduce the problem and find a way to fix it?
So, I reset the custom parking as per your directions which cleared my existing parking configuration. As I moved the ground vehicles, the drivers remained in a seated position suspended in the air.
As you can see in screenshot 1, pls note where the new designation of the ground vehicles is in comparison where the vehicles were initially (Location of the sitting, floating drivers.)
Pls also note on screenshot 2 where all the ground vehicles immediately spawned on the left side of the aircraft instead of where I placed them in the editor. This happened when I ordered fuel and again when I called for the GPU service. The moment I order services, all the vehicles jumped for the right hand side of the aircraft to the left hand side of the aircraft. I'm by no means an expert on the editor but I'm following all the instructions that appear above each element of the editor as I'm selecting the F4 key to proceed to the next element after it has been moved to the new location. I can confirm that when hitting the "Enter" key my changes are being saved after closing the editor.
I can also see the positions of the vehicles where I designated them to be in the editor each time I land and arrive at the custom parking position. If I'm requesting fuel or just the GPU, why is the pushback vehicle spawning into a new position when I've not requesting pushback? I'm not saying that pushback services are being executed but the customized location is jumping/spawing like being teleported without the specific service being requested.
The wonkiness of the fuel truck intersecting itself seems to have been fixed and the stairs did not spawn under the fuselage as before.